Highlander Magic

MagicPlayer Highlander => Deck Lists => Topic started by: lio123 on 12-09-2009, 03:01:02 PM

Title: UWR Lark
Post by: lio123 on 12-09-2009, 03:01:02 PM
Hi, people,  I'm building URW Lark right now, but i need some advices.

// Lands
    1 [A] Tundra
    1 [A] Plateau
    1 [R] Volcanic Island
    1 [DIS] Hallowed Fountain
    1 [RAV] Sacred Foundry
    1 [GP] Steam Vents
    1 [ON] Polluted Delta
    6 [UNH] Plains
    11 [UNH] Island
    4 [UNH] Mountain
    1 [FUT] Tolaria West
    1 [TSP] Academy Ruins
    1 [EVE] Rugged Prairie
    1 [EVE] Cascade Bluffs
    1 [SHM] Mystic Gate
    1 [LG] Karakas
    1 [ON] Flooded Strand
    1 [TE] Reflecting Pool
    1 [ON] Bloodstained Mire

// Creatures
    1 [PLC] Aven Riftwatcher
    1 [TSB] Lightning Angel
    1 [RAV] Drift of Phantasms  - tutor for intuition, pestermite, aven riftwatcher, pulse of the field etc.
    1 [ALA] Elspeth, Knight-Errant 
    1 [LRW] Jace Beleren  - i'm not sure here
    1 [CNF] Wall of Reverence
    1 [CHK] Kiki-Jiki, Mirror Breaker  - i'm not sure here, because he is so mana intensive
    1 [LRW] Mulldrifter
    1 [LRW] Mirror Entity 
    1 [ON] Exalted Angel 
    1 [FNM] Flametongue Kavu 
    1 [EVE] Glen Elendra Archmage
    1 [FD] Trinket Mage
    1 [MOR] Reveillark
    1 [UL] Karmic Guide
    1 [PLC] Body Double
    1 [FUT] Venser, Shaper Savant
    1 [LRW] Pestermite
    1 [SC] Eternal Dragon
    1 [DIS] Court Hussar  - blocker, card filtering
    1 [SC] Siege-Gang Commander  - awesome with reveillar
    1 [LRW] Sower of Temptation  - same as above
    1 [ALA] Knight-Captain of Eos  - same as above
    1 [SHM] Kitchen Finks
    1 [SHM] Swans of Bryn Argoll  - just trying, but its not big deal without tutors

// Spells
    1 [LRW] Ponder
    1 [DS] Pulse of the Fields  - agains aggro
    1 [TSP] Mystical Teachings  - i play it just because of chain of plasma or venser
    1 [IA] Brainstorm
    1 [FNM] Fact or Fiction
    1 [SOK] Pithing Needle
    1 [RAV] Boros Signet
    1 [DIS] Azorius Signet
    1 [ALA] Dispeller's Capsule  - trinket's target
    1 [RAV] Faith's Fetters
    1 [DK] Tormod's Crypt
    1 [TE] Intuition
    1 [FUT] Pact of Negation
    1 [CHK] Sensei's Divining Top
    1 [LRW] Oblivion Ring
    1 [5E] Wrath of God
    1 [FD] Engineered Explosives
    1 [MR] Thirst for Knowledge
    1 [CHK] Gifts Ungiven
    1 [A] Swords to Plowshares
    1 [8E] Merchant Scroll  - finds Gifts
    1 [EVE] Hallowed Burial
    1 [FNM] Dissipate
    1 [VI] Impulse
    1 [FUT] Coalition Relic
    1 [EX] Forbid
    1 [ST] Counterspell
    1 [RAV] Lightning Helix
    1 [VI] Tithe
    1 [CNF] Path to Exile
    1 [JVC] Repulse
    1 [GP] Izzet Signet
    1 [MR] Talisman of Progress
    1 [IN] Rout
    1 [AP] Fire/Ice
    1 [RAV] Muddle the Mixture  - can find chain of plasma
    1 [TSP] Conflagrate
    1 [ON] Chain of Plasma

I try to play as much 2-power creatures as possible for Lark. I have troubles with Kiki-jiki's manacost so maybe i will cut him. I tested it only against UGW Rock and its 50:50. I only lose because of Volrath's Stronghold / Reccuring nightmare / Genesis - i should add some grave hate.

I would be grateful for some suggestions.
Title: Re: UWR Lark
Post by: Vazdru on 13-09-2009, 02:44:00 AM
Quote from: lio123 on 12-09-2009, 03:01:02 PM
Hi, people,  I'm building URW Lark right now, but i need some advices.

// Lands
    1 [A] Tundra
    1 [A] Plateau
    1 [R] Volcanic Island
    1 [DIS] Hallowed Fountain
    1 [RAV] Sacred Foundry
    1 [GP] Steam Vents
    1 [ON] Polluted Delta
    6 [UNH] Plains -> 6 either
    11 [UNH] Island -> 8
    4 [UNH] Mountain -> 4 either
    1 [FUT] Tolaria West
    1 [TSP] Academy Ruins
    1 [EVE] Rugged Prairie
    1 [EVE] Cascade Bluffs
    1 [SHM] Mystic Gate
    1 [LG] Karakas
    1 [ON] Flooded Strand
    1 [TE] Reflecting Pool
    1 [ON] Bloodstained Mire

// Creatures
    1 [PLC] Aven Riftwatcher
    1 [TSB] Lightning Angel
    1 [RAV] Drift of Phantasms  - tutor for intuition, pestermite, aven riftwatcher, pulse of the field etc.
    1 [ALA] Elspeth, Knight-Errant 
    1 [LRW] Jace Beleren  - i'm not sure here -> you should definately play that guy in your deck
    1 [CNF] Wall of Reverence
    1 [CHK] Kiki-Jiki, Mirror Breaker  - i'm not sure here, because he is so mana intensive -> same here, you can get nice Gift staples
    1 [LRW] Mulldrifter
    1 [LRW] Mirror Entity 
    1 [ON] Exalted Angel 
    1 [FNM] Flametongue Kavu 
    1 [EVE] Glen Elendra Archmage
    1 [FD] Trinket Mage
    1 [MOR] Reveillark
    1 [UL] Karmic Guide
    1 [PLC] Body Double
    1 [FUT] Venser, Shaper Savant
    1 [LRW] Pestermite
    1 [SC] Eternal Dragon
    1 [DIS] Court Hussar  - blocker, card filtering
    1 [SC] Siege-Gang Commander  - awesome with reveillar
    1 [LRW] Sower of Temptation  - same as above
    1 [ALA] Knight-Captain of Eos  - same as above
    1 [SHM] Kitchen Finks
    1 [SHM] Swans of Bryn Argoll  - just trying, but its not big deal without tutors

// Spells
    1 [LRW] Ponder
    1 [DS] Pulse of the Fields  - agains aggro
    1 [TSP] Mystical Teachings  - i play it just because of chain of plasma or venser
    1 [IA] Brainstorm
    1 [FNM] Fact or Fiction
    1 [SOK] Pithing Needle
    1 [RAV] Boros Signet
    1 [DIS] Azorius Signet
    1 [ALA] Dispeller's Capsule  - trinket's target
    1 [RAV] Faith's Fetters
    1 [DK] Tormod's Crypt
    1 [TE] Intuition
    1 [FUT] Pact of Negation
    1 [CHK] Sensei's Divining Top
    1 [LRW] Oblivion Ring
    1 [5E] Wrath of God
    1 [FD] Engineered Explosives
    1 [MR] Thirst for Knowledge
    1 [CHK] Gifts Ungiven
    1 [A] Swords to Plowshares
    1 [8E] Merchant Scroll  - finds Gifts
    1 [EVE] Hallowed Burial
    1 [FNM] Dissipate
    1 [VI] Impulse
    1 [FUT] Coalition Relic
    1 [EX] Forbid
    1 [ST] Counterspell
    1 [RAV] Lightning Helix
    1 [VI] Tithe
    1 [CNF] Path to Exile
    1 [JVC] Repulse
    1 [GP] Izzet Signet
    1 [MR] Talisman of Progress
    1 [IN] Rout
    1 [AP] Fire/Ice
    1 [RAV] Muddle the Mixture  - can find chain of plasma
    1 [TSP] Conflagrate
    1 [ON] Chain of Plasma

I try to play as much 2-power creatures as possible for Lark. I have troubles with Kiki-jiki's manacost so maybe i will cut him. I tested it only against UGW Rock and its 50:50. I only lose because of Volrath's Stronghold / Reccuring nightmare / Genesis - i should add some grave hate.

I would be grateful for some suggestions.

I've played almost the same deck recently - won 2:0 vs peeler (RGu), lost 1:2 vs Kavu24 (4C-Survival) and 5:1 in friendly games. I marked the cards in your decklist which are in my actual list too.

Some suggestions:

* play all 5 fetch-lands
* play less lands -> you have 37 + 3 signets + 1 talisman + Relic + Tithe + Eternal Dragon; you will be flooded quite too often // meanwhile I play 33 lands + land tax + 2 mox + 3 signets + talisman + relic + ingot + tithe + dragon -> still more than enough
* think about blasting station or altar of dementia for infite reveillark + body double combo (in addition to entity) - I've tried Station and it worked well (since I have Tezzerat, Academy Ruins)
* i play in addition to body double and karmic guide -> breath of life for intuition and gifts-staples - sometimes quite helpful
* Moat and Mana Drain would be great in your deck too :P
* imo Ajani Vengeant is an auto-include (like Elspeth and Jace - i play Chandra, Tezzerat and Ajani Goldmane as well) - planeswalker are sick
* since Mindtwist is leagal you should definately add Misdirection and Force of Will
* Lightning Bolt > Repulse / i think you should lower your mana curve a bit - maybe i will add chain lighning as well
* as i don't like CC3-Counterspells i do not play any of them



Title: Re: UWR Lark
Post by: Helle on 18-09-2009, 11:55:16 PM
As Vazdru said before, you're playing too many mana sources.

some cards that I definitly wouldn't play:
Siege-Gang Commander - doesn't fit into a control deck
Knight-Captain of Eos - slow, easy to kill, doesn't have many impact on the game often
Sower of Temptation - most of the time it dies eot without having done anything
Mystical Teachings - too slow
Dispeller's Capsule - too slow
Hallowed Burial - doesn't combo well with Lark
Forbid (representing all cc3 counterspells) - too expansive
Instead of playing the cc5 Wraths I'd propably play more burn. Lightning Bolt, Fire/Ice and the like. If you want to have some massremoval, give Volcanic Fallout, Firespout, Earthquake a try. There's just more synergy with Swans.


@Vazdru: Your experiences sound interesting. I got some questions though:

- It seems you're playing the deck more focused on combo, aren't you? Do you play any additional tutors?
- Whitch creatures do you play that can be brought back by Lark? Why doesn't Flametonge Kavu make the cut?
- Why do you both play Conflagrate? Sure, when comboing, it's a finisher. But otherwise it sucks. Seismic Assault is useful even without the combo and allows some nice card-advantage with Swans only. Is it the RRR, that prevents you from playing it?

I'll try the deck some time soon and post my results then.