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Messages - marchhare

#31
lol, failed again  ::)

sorry
#32

phyytthu (5c-hypergenesis) - marchhare (5c-control) 0-2


g1 i keep a hand with 2 counters and wait until he plays a cascade spell to counter the first.
after reaching enough 4 mana i start wasteland/lftl-ing his manabase, which doesnt work properly because he 
hardcasts thraximundar at some time  :o .
thraxi and bloodbraid elf are about to bring my life total down, but ive got karakas for the legend.
after killing his shriekmaw (who killed my glen elendra archmage) with lightning helix im at 6 life and he concedes
some rounds later when i have survival, mindcensor and some other creatures in play.

g2 i keep a hand with manadrain, 2 blue duals, lftl, library plus some random cards. i draw a weathered wayfarer who 
gets wasteland t2 to slow him down. unfortunately he manages to resolve eureka and drops down 5 fatties (inter alia
platinum angel, emp. archangel, bogarden hellkite and woodfall primus  :o )
i can drop 2 flyers to chumpblock.
im able to get 7 cards in hand (all lands) via lftl and activate library --> another land obv. and survive his attack
by blocking with my weenie team. then i draw  ... demonic tutor !  ;D i search for and play treachery and fall down 
on 1 life (elves of deep shadow), without the elves id have had to use ancient tomb  :-X ) and persuade platinum angel

In fear of ingot chewer or some other solution ( dont know what cards he plays ) i go on destroying his mana base,
first of all red duals and he concedes the next turn when i draw tainted pact (we also wanted to sleep  :P)

thanks for the games.
#33
 TeKo (uwb-control) - marchhare (fire) 0-2

I start t1 with tattermunge maniac, and play the next card only on turn 4 ( giant solifuge, countered by mana drain  >:( ).
He filters with scroll rack and plays glen elendra super mage after some other spells (mana from drain), which i kill with  ft-kavu and tatter attack.
i forgot what he did the next turn, but i had to decide between skizzik and arc slogger (6 mana), he didnt counter the skizzik and fell down to 6 life.
He was able to handle the skizzik, next turn i play arc slogger with 2 lands open and he plays gifts ungiven during his turn, but concedes with 2 mana available.

G2 i start with stigma lasher, which shows him catholic education, he has scroll rack and anc. visions.
the turn before his visions resolves i play black vise in order to deal him 3 damage ( he had ca. 12 life and 4 cards eot), but then get the information that the oracle text lets the trigger go at the beg. of upkeep on the stack  :o .
he plays ghostly prison/ coalition relic / propaganda and cryptic command in order to bounce the vise (he claims to be low on mana and has to discard after the visions. i dodge his counters by attacking with the lasher or playing direct damage spells eot (in order to avoid tempo loss by wrath of god etc. )
the turn before he concedes he plays day of j. for goblin guide (last creature in play after lasher was blocked by aven mindcensor), i play jaya ballard and countryside crusher with one land being barbarian ring and him having 2 life left.

thanks for the games, i was surprised how dangerous rdw can be when i played against it some weeks ago and build this deck before the game to try it out.
#34
Deck Lists / ladder tourney: deck lists
06-03-2010, 03:03:11 AM
Lands
    1 Tropical Island
    1 [ON] Flooded Strand
    1 [DIS] Breeding Pool
    1 [RAV] Temple Garden
    1 [ON] Polluted Delta
    1 Tundra
    1 [ON] Windswept Heath
    1 [DIS] Hallowed Fountain
    1 Savannah
    1 [ON] Lonely Sandbar
    1 [ON] Wooded Foothills
    1 [TE] Wasteland
    1 [AN] Library of Alexandria
    1 [DK] Maze of Ith
    1 [ON] Bloodstained Mire
    1 Bayou
    1 Scrubland
    1 [RAV] Watery Grave
    1 Underground Sea
    1 Taiga
    1 Volcanic Island
    1 [ZEN] Verdant Catacombs
    1 [ZEN] Scalding Tarn
    1 [ZEN] Misty Rainforest
    1 [ZEN] Marsh Flats
    1 [ZEN] Arid Mesa
    1 Plateau
    1 [ZEN] Swamp (4)
    1 [ZEN] Plains (4)
    1 [ZEN] Forest (3)
    1 [ZEN] Island (2)
    1 [IA] Snow-Covered Forest
    1 [SH] Volrath's Stronghold
    1 [LG] Karakas
    1 [CS] Snow-Covered Island

// Creatures
    1 [EVE] Glen Elendra Archmage
    1 [ALA] Rhox War Monk
    1 [LRW] Gaddock Teeg
    1 [CFX] Noble Hierarch
    1 [FD] Trinket Mage
    1 [DIS] Trygon Predator
    1 [FD] Eternal Witness
    1 [CS] Ohran Viper
    1 [RAV] Loxodon Hierarch
    1 [ON] Weathered Wayfarer
    1 [FUT] Tarmogoyf
    1 [CFX] Knight of the Reliquary
    1 [ARB] Qasali Pridemage
    1 [MOR] Reveillark
    1 [PLC] Stonecloaker
    1 [SHM] Kitchen Finks
    1 [AP] Mystic Snake
    1 [MI] Wall of Roots
    1 [OD] Shadowmage Infiltrator
    1 [LRW] Doran, the Siege Tower
    1 [RAV] Dark Confidant
    1 [7E] Birds of Paradise
    1 [PS] Flametongue Kavu
    1 [ZEN] Lotus Cobra
    1 [UL] Bone Shredder
    1 [CS] Jotun Grunt
    1 [FUT] Aven Mindcensor
    1 [M10] Baneslayer Angel
    1 [ALA] Woolly Thoctar
    1 [MOR] Vendilion Clique
    1 [LRW] Brion Stoutarm

// Spells
    1 [LRW] Garruk Wildspeaker
    1 [ALA] Ajani Vengeant
    1 [FD] Engineered Explosives
    1 [PS] Eladamri's Call
    1 [TE] Intuition
    1 [SH] Mox Diamond
    1 [LG] Mana Drain
    1 [AL] Force of Will
    1 [CHK] Gifts Ungiven
    1 [MM] Misdirection
    1 [CHK] Sensei's Divining Top
    1 [EX] Survival of the Fittest
    1 [NE] Daze
    1 [RAV] Life from the Loam
    1 [TSP] Ancestral Vision
    1 [UL] Miscalculation
    1 [MM] Brainstorm
    1 [SH] Mana Leak
    1 [MM] Counterspell
    1 Swords to Plowshares
    1 [MI] Worldly Tutor
    1 Demonic Tutor
    1 [AP] Evasive Action
    1 [AP] Vindicate
    1 Mind Twist
    1 [IA] Fiery Justice
    1 [US] Arc Lightning
    1 [DK] Tormod's Crypt
    1 [OD] Tainted Pact
    1 [TSP] Krosan Grip
    1 [DS] Sword of Fire and Ice
    1 [M10] Ponder
    1 [TE] Reanimate
    1 [CFX] Path to Exile


out: thoctar, path to exile, krosan grip, ponder
in: arbor elf, natures claim, ...
#35
sure :P plus the changes caused by worldwake, if someones interested we could discuss it in the forum  ;)
#36
Deck Lists / Re: U/B Control anyone ? [Help]
15-02-2010, 05:02:42 PM
lol wrote my comment while nastaboi posted his  ::) (repetition makes the master !)
#37
Deck Lists / Re: U/B Control anyone ? [Help]
15-02-2010, 05:00:10 PM
cards i dont expect to help the deck that much in a strong meta: forbid, dissipate, undermine, bribary,(stifle); counterbalance (most opponents could simply play around it, it would be too often a dead card) mutilate seems to slow nowadays; into the roil and blossom fit better to an offensive deck (i can send u a U/B faery/rogue aggro control if u want), soulmanipulation, decree of pain

u could add: meloku (really good in ur deck), tombstalker, creeping tar pit (from wwk), cold eyes selkie (strong like finkel against blue control, and weak against aggro, as finkel), back 2 basics (one more reason to remove the artifact lands, there a weak spot against moon effects, random removal and b2b)..i couldnt find brainstorm !, maybe ponder cause ur playing many dependant cards and some combos and (not only therefore) fetchlands (many cards in ur deck would profit from them).

hope i could help u ;)
#38
Kaschapow / Marcel / Germany / 363641163
#39
Deck Lists / Re: reanimator???
11-02-2010, 04:42:18 PM
arbor elf from wwk (like a second hierarch) and roar of the worm

roar helps protecting your other graveyard stuff from getting removed (cause it lures the opp.
to remove the roar, like deep analysis ) and it adds card advantage and a viable threat.
i actually didnt play deed cause it removes your acceleration (now even more of it  :P ) and cards like animate dead and necromancy ( and mighty 6/6 tokens...)

( angel of despair --> britney LOL  ;D )
#40
lol the match against phythyu seems to be annulled too  ???, sry, we diddnt get it  ;D
#41
no stress (5cc) vs marchhare (5cc) 0-2


still no time  ::)
#42
phytyu (4c,reanimator) vs marchhare (5cc) 0-2

no time for a report.
#43
olord (rdw) vs marchhare( rogues!) 0-2

no time to report this epic struggle  :o
#44
payron (4c-popular-control ;D) vs marchhare (combo-aggro) 1-2

first game i have a bad and slow draw (although im able to do a bit), and lose after a couple of time.

G2 lasts almost till kingdom comes, i cant remember all details, but after we both lose most of our hand cards, somehow, i wait/tutor/draw for a library, wich leads to further 15 min of less impressive action, after some rounds he loses after a very late daze countered his kederekt leviathan ( i put more and more pressure on the table the turns before)

G3 i mulligan down to 6 (had 4 lands and 3 spells without any impact...), and keep 4 lands (one cycle), LftL and entomb into darkblast for his looter, llanowar the next turns).
he doesnt do much the first turns, i had the option for ravens crime and wasteland too, but he had aether vial, so wastlanding him wouldnt do much, the same is true for ravens crime, cause i wouldnt have any defence if he dropped a random beater, so i darkblast his first targets, then play a hermit druid, wich explodes and mills ca 50 cards.
then i reanimate inkwell leviathan, and sundering titan the next turn (after he played gifts on 3 reanimation spells + random card during his turn), wich destroys his 4 lands, so that he gives up ( with vial on 3 and engineered explosives for the sacrificed hermit druid ).

thanks for the games  ;)
#45

jfk(strong-ww) vs. marchhare(combo-aggro-rea.) 1-2

G1 he has a  fkng overwhelming fast start, my deck decides to help me him with 2 painlands  :-\.
--> i had 10 life, he a flying 2/1 and 3 other creatures, in resp. to wargear on the flyer i played entomb (pain  :-[ )
for darkblast, dredged it with merfolk looter and killed the pegasus (pain again  >:( ) ... fell down on 8 life, hoped i would distract him, so that he doesnt equip again  ;D, but he did and killed me with 8 dmg ( id reanimate blazing archon next turn  :P)

G1 i play T1 entomb into darkblast in his eot, and kill his figure of destiny during my turn. then i dredge it and have (together with used fetchlands) enough mana to play T3 tombstalker, wich protects me from his 2/2 flyer, next turn i discard some big beater and reanimate it...

G3 becomes the most interesting of all, cause he starts with isamaru and T2 eight and a half tails. my waterfront bouncer gets unmaked  :o . set under heavy pressure by his growing terror squad i play intuition (with 3 rean. spells in hand  ;D ) on hellkite, emp. archangel and blazing archon (--> archon ) eot (i was at 8 life, he had 4 mana for the fox), and kill his fox with necromancy in my turn. he recovers with more beaters, aether vial, crusade (the turn before) and mirror entity.
in my turn i rean. archangel with animate dead, play sylvan scrying for maze (played), and attack for 9 ( down to 6). he has a 1/1 flying blocker with vial and kitchen finks, but cant dissolve the pressure ( mana leak, maze, and archangel, no single topdeck would have helped), he draws o-ring and concedes (leak).

really exciting games, thank you  ;)