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Messages - r4nd0m1z3r

#16
Oath 2:1 Goblin Piledriver [Domain-aggro]

If I remember correctly,...

... G1 I have Oath and Demonic in my starting hand and he starts with Dragonskull Summit, so I figure I tutor for Force and wait for him to play a creature. However, he turns out to be very reluctant to commit any dudes to the board, instead bashing me with his Treetop Village. I play my Scroll Rack and start working it. I finally come up with a Condemn to take out his Tree, as he plays SoF/I, followed by Phantom Centaur. I go Oath with Cryptic and Force backup, so I tap his creature and counter his O-Ring. I oath into Archangel and Mystical Teachings. I play my 8th land and pass. My angel absorbs his next attack and Rolling Earthquake for 1 finishes it off, but eot I flashback Teachings for Crop Rotation for Academy Ruins (Stronghold was in my Gy already), which allows me to oath into Eternal Witness without any risk of decking myself. Witness gets Demonic, which gets Life for Stronghold. I add a Solitary Confinement to the board FTW.

G2 he beats me down with Nacatl, Pridemage, Finks, Civic Wayfinder, before I can utilize my Explosives, let alone the double Wrath I was holding.

G3 he starts with Vial, which I answer with Needle, but then he slams Survival on the table and suddenly I see my chances to win this match dwindling. All I have is a Lat Nams Legacy, which draws 2 lands, but he misses his 3rd landdrop. Instead, he adds LLanowar Elves and Quasali Pridemage to the table over the next 2 turns. I play Ghastly Demise on his Elf to tap him out and he responds by destroying my Needle with his Mage. This, however, enables me to take out his Survival with my Explosives without any Witness shenanigans. He plays a Top and uses his Vial to get Ravenous Baloth out, but I have Condemn for his beast and topdeck Gifts Ungiven. I get Life, Tolaria West, Secluded Steppe and Academy Ruins. So, I can use Academy Ruins to get back Needle for his Vial (cheaper than EE). Next turn, I return Explosives and play it for 1, and as he tries to draw a card with his Top, I destroy his Vial and Top and my Needle. I transmute for Pact of Negation and start building a hand again with Life. Next, I return Scroll Rack with Ruins and play it before I transmute Tolaria West again, this time for Wasteland. He doesnt draw another land and I gladly accept his concession.  ;D ;D



#17
Oath 2:1 B/w Control [coldcrow]

G1 he starts w/ Duress and choses Sterling Grove from a hand which also contains Top, Chrome Mox, Ghastly Demise, Forest, Barren Moor and Swamp. I go land, Mox, Top and start digging. After a couple of turns, I find Intuition and Tropical, so I play Tropical go, and it turns out that he does have the Wasteland which makes me flip the Top for Intuition and go for Life and Cyclelands. Later, he also resolves an untimely Aven Mindcensor, but for the rest of the game, he cant stop my engine and I make insane cardadvantage. At some point, he comes up with Bojuka Bog to slow me down, but except for losing some keycards (including all my winning conditions except for some manlands), I am unconcerned because I played around it and my engine is still online.
After a Thoughtseize for Mind Twist, I know his hand is mostly creatureremoval and an Desolation Angel. So, I have him all but locked up with Forbid. At some point, after dredging most of my library, I realize that I wont be able to win with my manlands quickly, so I return my Scroll Rack with Academy Ruins and start refilling my Library. Somehow, though, I manage to screw myself by dredging the wrong cards in the process, leaving me only with Forbid and a couple of lands in hand/library.
Sure enough, he has the time to accumulate a full grip again and forces me to spend my entire hand to answer his threats in one turn. Emptyhanded and with only a single card in my library, I sheepishly concede.

G2 I have Life again, but the combination of Shred Memory and Bojuka Bog leave me with an utterly useless hand of Archangel, Confinement, Darkblast, Needle and some land. Then, he resolves Academy Rector. I manage to Leak his Doomblade, but his 2/6 Magus nets him a Necro on his next upkeep. All I can do is play Confinement and Angel on consecutive turns, on the offchance that he doesnt draw an out. 3 turns later, after an Angel of Despair and Death Grasp for 7(!), Im overly surprised to see his "gg" and I feel deeply relieved that Im still in it, after throwing away G1.

G3 my hand is full of countermagic, but I only have 2 lands that produce blue mana. He patiently plays his lands and nothing else and leaves me w/ this very reactive hand, while establishing a good manabase. Also, he has a Port going and at one point, he taps me out on his turn, only to pass the turn back, unable to capitalize on it. I topdeck Breeding Pool the next turn, and from there, I have enough time to find Intuition and Teachings to lock the game with Forbid/Life again. So, I continue to up my blue mana count and eventually, as I have both Exploration and Crucible in play, he tries to make a move with Cabal Coffers, but Im too far ahead already and counter all his threats ftw!

Nice games indeed. Props to coldcrow, for beeing very competent, friendly and relaxed.  ;)


#18
21st!

Kofler/Kurt/Austria/256533485
glall))
#19
r4nd0m1z3r (Goblins) 2:0 The_Ocean (5CC)

G1
T1 Mountain, Jeweled Amulet, Charge it -- LOA
T2 Mutavault, Goblin Recruiter. EOT: draw -- Fetchland
T3 Volraths Stronghold, Goblin Ringleader. Sac Fetchland for Bayou, Tainted Pact finding Daze, Force of Will the Ringleader removing Daze -- Land
T4 Aunties Hovel, Boggart Birth Rite on Ringleader, ATT: Recruiter -- Misty Rainforest finds Volcanic Island, Noble Hierarch. EOT: Charge Amulet
T5 Ringleader. Mana Leak ATT: Recruiter -- Kitchen Finks, Vesuva copying my Stronghold, killing both.

At this point, he started attacking for 4 with Finks and I was down to 3 lands, but he was low on cards in hand and I had Goblin Warchief, Frogtosser Banneret, Siege-Gang and Kiki-Jiki waiting on top of my library. In my hand I still had a Mogg War Marshall and a Stingscourger. So, I draw and play Warchief, but it too gets countered/destroyed. He plays Draw-Attack-Go and I resolve the Banneret together with Mogg War Marshall.
Over the next 2 turns, with the help of my Amulet, he cant stop SGC from entering play, and when I go Matron into Prospector into Kiki, its looking really good for me. He plays Arc Lightning on my Kiki, but I have a Mogg Raider in play to counter that. He concedes.

G2
T1 Fetchland -- Swamp, Chrome Mox (Goblin Cadets), Lackey, Senseis Divining Top.
T2 Island -- UPKP: Top ATT: Lackey -> Matron (Kiki), Firelit Thicket, Bob.
T3 no land -- ATT -> Kikicomes into play, Taiga, Mogg Raider. EOT: Tainted Pact finding Bloodstained Mire.
T4 Mire finding Volvanic Island, Arc Lightning (I sac the Raider and the Lackey to make Kiki 4/4). EOT: Kiki copying Matron (Goblin Chieftain) -- UPKP: Top finding Worldly Tutor, revealing it with Bob and playing it to find Goblin Piledriver.

Then I realize I am one mana short for Chieftain and Piledriver, so I activate Kiki on Matron, finding Goblin Warchief ftw.


Anyways, Im starting to like this place. Friendly players and exciting matches. s33 y4


#20
Sing me up, pls.

Kofler / Kurt / Austria / 256533485

cya