I also post my list to share wisdom :-)
Decklist first - comments will follows
// Lands
10 [UNH] Forest
10 [UNH] Island
1 [IA] Snow-Covered Island
1 [IA] Snow-Covered Forest
1 [CS] Snow-Covered Plains
1 [R] Tropical Island
1 [A] Savannah
1 [A] Tundra
1 [ON] Wooded Foothills
1 [ON] Flooded Strand
1 [ON] Polluted Delta
1 [ON] Windswept Heath
1 [ZEN] Verdant Catacombs
1 [ZEN] Scalding Tarn
1 [ZEN] Misty Rainforest
// Tutors
1 [RAV] Drift of Phantasms
1 [MOR] Idyllic Tutor
1 [CHK] Gifts Ungiven
1 [8E] Merchant Scroll
1 [ARB] Wargate
1 [MR] Tooth and Nail
// Acceleration
1 [TSP] Search for Tomorrow
1 [P3] Three Visits
1 [5E] Nature's Lore
1 [RAV] Farseek
1 [CS] Into the North
1 [8E] Rampant Growth
1 [VI] Helm of Awakening
1 [WWK] Explore
1 [CHK] Sakura-Tribe Elder
1 [MI] Wall of Roots
1 [PS] Sunscape Familiar
1 [IN] Harrow
// Regrowth
1 [10E] Recollect
1 [JGC] Regrowth
1 [TO] Nostalgic Dreams
1 [FD] Eternal Witness
// Untap
1 [MI] Early Harvest
1 [US] Turnabout
1 [P3] Capture of Jingzhou
1 [P2] Temporal Manipulation
1 [TE] Time Warp
1 [US] Time Spiral
1 [US] Exhaustion
1 [FD] Rude Awakening
// Stay alive
1 [SH] Wall of Blossoms
1 [RAV] Carven Caryatid
1 [AP] Jungle Barrier
1 [IN] Tangle
1 [OD] Moment's Peace
1 [IN] Repulse
1 [JU] Solitary Confinement
// Disrupt
1 [GP] Repeal
1 [A] Swords to Plowshares
1 [LRW] Oblivion Ring
1 [TSP] Krosan Grip
// Counters
1 [MOR] Negate
1 [7E] Memory Lapse
1 [ARE] Mana Leak
1 [RAV] Remand
1 [4E] Counterspell
1 [LG] Mana Drain
1 [AL] Force of Will
1 [FD] Condescend
// Combo
1 [CHK] Heartbeat of Spring
1 [JU] Mirari's Wake
1 [UL] Palinchron
1 [ON] Future Sight
1 [FUT] Magus of the Future
// Draw
1 [RAV] Compulsive Research
1 [TSP] Careful Consideration
1 [FUT] Foresee
1 [OD] Concentrate
1 [FNM] Fact or Fiction
1 [REW] Harmonize
1 [10E] Tidings
1 [SC] Mind's Desire
1 [MOR] Mind Spring
1 [US] Stroke of Genius
1 Braingeyser
// Bussiness
1 [5E] Brainstorm
1 [LRW] Ponder
1 [FNM] Impulse
1 [CHK] Sensei's Divining Top
This deck wants to have Future Sight in play (that is why i play Magus too). Even without endless mana it can go throught entire deck and seek combo. With reasonable amount of countering, opponent is unable to stop it.
There are some new cards that i would like to highlight
* Tooth and Nail - mostly tutor for palinchron and magus, which is means almost comboing out at the same moment even without hearthbeat. Best tutor in deck.
* Force of Will - accually best counter. So sad i realized it so late.
* Solitary Confinement - with future sight in play or hand full of card draw it keeps creatures at bay. One can play it as well as one turn fog and sacrifice it at the next upkeep.
* Explore - so far hard to say if it is worth playing. I think it fits in deck nicely.
33 lands now! I added one, becasuse i run new fetch lands, and i want to prevent myself from mana screw. In our region we dont have the possibility of the new mulligen rule...
I removed some cards from deck
* Panoptic mirror - not that breath taking as I earlier thought. The main problem is, that it is good when comboing and drawing it is dead card
* Bribery - win more card, this deck accually doesn't need it.
* Primal Growth - accually I drew it with Academy Rector only once... so I cut this one
* Academy rector - good against agro, but against control? It just sucks...
* Frantic search - this was the hardest card to cut. Mostly i found it just as card disadvantage. Very poor against control. Even thought I must admit, that having hearth beat out and playing this is always nice.
* Mulldrifter - not bad card, but it was replaced for Explore, which I think helps more.
The weakest cards in deck I found Ponder and Mind Desire.
2Tabris: I would definitely test your build. Some ideas are very interesting. The main weakpoint i found your manabase. Is there reason why not to play duals with green at least? this combines just fine with Nature Lore and Three wists and you could afford to play more fetchlands to make your manabase more stable. The worst thing, that can happen is color screw..
I think it is not from financial reason, because you run time twister :-D
Decklist first - comments will follows
// Lands
10 [UNH] Forest
10 [UNH] Island
1 [IA] Snow-Covered Island
1 [IA] Snow-Covered Forest
1 [CS] Snow-Covered Plains
1 [R] Tropical Island
1 [A] Savannah
1 [A] Tundra
1 [ON] Wooded Foothills
1 [ON] Flooded Strand
1 [ON] Polluted Delta
1 [ON] Windswept Heath
1 [ZEN] Verdant Catacombs
1 [ZEN] Scalding Tarn
1 [ZEN] Misty Rainforest
// Tutors
1 [RAV] Drift of Phantasms
1 [MOR] Idyllic Tutor
1 [CHK] Gifts Ungiven
1 [8E] Merchant Scroll
1 [ARB] Wargate
1 [MR] Tooth and Nail
// Acceleration
1 [TSP] Search for Tomorrow
1 [P3] Three Visits
1 [5E] Nature's Lore
1 [RAV] Farseek
1 [CS] Into the North
1 [8E] Rampant Growth
1 [VI] Helm of Awakening
1 [WWK] Explore
1 [CHK] Sakura-Tribe Elder
1 [MI] Wall of Roots
1 [PS] Sunscape Familiar
1 [IN] Harrow
// Regrowth
1 [10E] Recollect
1 [JGC] Regrowth
1 [TO] Nostalgic Dreams
1 [FD] Eternal Witness
// Untap
1 [MI] Early Harvest
1 [US] Turnabout
1 [P3] Capture of Jingzhou
1 [P2] Temporal Manipulation
1 [TE] Time Warp
1 [US] Time Spiral
1 [US] Exhaustion
1 [FD] Rude Awakening
// Stay alive
1 [SH] Wall of Blossoms
1 [RAV] Carven Caryatid
1 [AP] Jungle Barrier
1 [IN] Tangle
1 [OD] Moment's Peace
1 [IN] Repulse
1 [JU] Solitary Confinement
// Disrupt
1 [GP] Repeal
1 [A] Swords to Plowshares
1 [LRW] Oblivion Ring
1 [TSP] Krosan Grip
// Counters
1 [MOR] Negate
1 [7E] Memory Lapse
1 [ARE] Mana Leak
1 [RAV] Remand
1 [4E] Counterspell
1 [LG] Mana Drain
1 [AL] Force of Will
1 [FD] Condescend
// Combo
1 [CHK] Heartbeat of Spring
1 [JU] Mirari's Wake
1 [UL] Palinchron
1 [ON] Future Sight
1 [FUT] Magus of the Future
// Draw
1 [RAV] Compulsive Research
1 [TSP] Careful Consideration
1 [FUT] Foresee
1 [OD] Concentrate
1 [FNM] Fact or Fiction
1 [REW] Harmonize
1 [10E] Tidings
1 [SC] Mind's Desire
1 [MOR] Mind Spring
1 [US] Stroke of Genius
1 Braingeyser
// Bussiness
1 [5E] Brainstorm
1 [LRW] Ponder
1 [FNM] Impulse
1 [CHK] Sensei's Divining Top
This deck wants to have Future Sight in play (that is why i play Magus too). Even without endless mana it can go throught entire deck and seek combo. With reasonable amount of countering, opponent is unable to stop it.
There are some new cards that i would like to highlight
* Tooth and Nail - mostly tutor for palinchron and magus, which is means almost comboing out at the same moment even without hearthbeat. Best tutor in deck.
* Force of Will - accually best counter. So sad i realized it so late.
* Solitary Confinement - with future sight in play or hand full of card draw it keeps creatures at bay. One can play it as well as one turn fog and sacrifice it at the next upkeep.
* Explore - so far hard to say if it is worth playing. I think it fits in deck nicely.
33 lands now! I added one, becasuse i run new fetch lands, and i want to prevent myself from mana screw. In our region we dont have the possibility of the new mulligen rule...
I removed some cards from deck
* Panoptic mirror - not that breath taking as I earlier thought. The main problem is, that it is good when comboing and drawing it is dead card
* Bribery - win more card, this deck accually doesn't need it.
* Primal Growth - accually I drew it with Academy Rector only once... so I cut this one
* Academy rector - good against agro, but against control? It just sucks...
* Frantic search - this was the hardest card to cut. Mostly i found it just as card disadvantage. Very poor against control. Even thought I must admit, that having hearth beat out and playing this is always nice.
* Mulldrifter - not bad card, but it was replaced for Explore, which I think helps more.
The weakest cards in deck I found Ponder and Mind Desire.
2Tabris: I would definitely test your build. Some ideas are very interesting. The main weakpoint i found your manabase. Is there reason why not to play duals with green at least? this combines just fine with Nature Lore and Three wists and you could afford to play more fetchlands to make your manabase more stable. The worst thing, that can happen is color screw..
I think it is not from financial reason, because you run time twister :-D