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Topics - PurlQg

#1
Deck Lists / [PRIMER] G/W/b Ramp
30-04-2013, 03:52:07 AM
Green & White Ramp (with black splash)

This is a deck that is being played in the danish metagame and I've been playing this version with the black splash for a long time now. It isn't tier one or anything but it is a quite good deck choice when the meta is right.

So the deck tries to throw down mana creatures and land rampers the first couple of turns. And there after trying to overload the board with overwhelming threats like, Primeval Titan, Terrastodon, Emrakul the Aeons Torn or Craterhof Behemoth. The deck has some strong secondary strategies like land destruction with Dust Bowl and company + Acidic Slime, Sundering Titan and Woodfal Primus or Lifegain going the anti aggro way with Wurmcoil Engine, Loxodon Hierarch and Pelakka Wurm etc.
The deck plays all the good creature tutors, like Worldly Tutor, Eladamri's Call, Natural Order, Summoner's Pact and Fierce Empath. My version with black gives you the opportunity to play the black tutors Demonic Tutor and Tainted Pact that makes it even easier to find your most needed cards.
The deck packs quite a punch, and turn two or three Channel into Emrakul or turn two or three Natural Order into Primeval Titan are just some of the great plays the deck pulls off often.

Deck list:

Artifacts: 3
Sensei's Divining Top
Expedition Map
Quicksilver Amulet

Creatures: 38
Fyndhorn Elves
Llanowar Elves
Boreal Druid
Avacyn's Pilgrim
Elves of Deep Shadow
Birds of Paradise
Noble Hierarch
Arbor Elf
Rofellos, Llanowar Emissary
Wall of Roots
Priest of Titania
Devoted Druid
Sakura-Tribe Elder (leaving the deck for Three Visits as soon as i get one)
Fierce Empath
Wood Elves
Farhaven Elf
Yavimaya Dryad
Mwonvuli Beast Tracker
Knight's of the Reliquary
Elvish Archdruid
Wickerbough Elder
Thrun, the Last Troll
Loxodon Hierarch
Restoration Angel
Wolfbriar Elemental
Acidic Slime
Thragtusk
Wurmcoil Engine
Primeval Titan
Duplicant
Pelakka Wurm
Regal Force
Woodfal Primus
Terrastodon
Craterhof Behemoth
Sundering Titan
Artisan of Kozilek
Emrakul, the Aeons Torn

Enchantments: 7
Wild Growth
Utopia Sprawl
Journey to Nowhere
Sylvan Library
Oblivion Ring
Faith's Fetters
Mirari's Wake

Instants: 6
Summoner's Pact
Worldly Tutor
Enlightened Tutor
Crop Rotation
Tainted Pact
Eladamri's Call

Planeswalkers: 3
Garruk Primalhunter
Vraska the Unseen
Karn, the Liberated

Sorceries: 8
Green Sun's Zenith
Nature's Lore
Sylvan Scrying
Demonic Tutor
Cultivate
Kodama's Reach
Skyshroud Claim
Natural Order

Lands: 35
Gaea's Cradle
Wasteland
Dust Bowl
Rishadan Port
Horizon Canopy
Savannah
Bayou
Temple Garden
Overgrown Tomb
Windswept Heath
Wooded Foothills
Misty Rainforest
Marsh Flats
Verdant Catacombs
Flooded Strand
Arid Mesa
Maze of Ith
Sunpetal Grove
Snow-covered Plains
Swamp
5x Forest
5x Snow-covered Forest
Ancient Tomb
City of Traitors
Eye of Ugin
Treetop Village
Stirring Wildwood

The deck only plays 33 mana producing lands but does play 32 spells that can give you lands or put lands into play.

Cards that could find a way into the deck, that ive played before but are not in my current 100:
Eternal Witness - card advantage but haven't been good enough whenever i've tried her
Kitchen Finks - good vs. aggro
Primal Command - tutor and more
Avenger of Zendikar - fantastic with primeval titan, but have been bad 70 % of the times i've played it because of no lands to play afterwards
Tooth and Nail - great bomb but isn't a creature it self
Homeward Path - great vs. control magic etc. and another answer to bribery (I already run 6 answers).
Deserted Temple - amazing with Gaea's Cradle and stuff like Dust Bowl, Rishadan Port and Maze of Ith

Regal force over Kozilek - Regal Force is green and much easier to search with the tutor package and at the same time easier to cast. This slot could be either or you could fit both in to the deck.

Vraska over any other removal - She is a permanent and therefore potentially a 2 for 1 + the five mana casting cost is easy to pull of with the amount of ramp this deck plays.

Quicksilver Amulet over Elvish Piper - Easy to cast and much easier to have survive vs. control, has been really strong since it was included. Does cost more mana to use but thats no problem.

The omission of Fauna Shaman - The shaman is good but dies to every removal spell played in my meta, isn't needed when you splash black for better tutors.

!! I will try and give you some of my match-up analysis later. !!

//purlQg
#2
Deck Lists / U/B/g/w Combo
27-04-2011, 02:40:17 AM
Posting this to get some feedback, i've been playing it for some time by now and it has gone through alot of testing but theres allways something you miss.

U/B/g/w Oath - Thopter combo

This is my take on trying to use the great amount of tutors for 2cc cards.
Cards like Awakening Zone doubles as acceleration and part of the combo with polymorph.

Combo/Win: 7( 8 )

Oath of Druids
Emrakul, the Aeons Thorn
Thopter Foundry
Sword of the Meek
Crime (part 1 of the split card)
Bitterblossom
Awakening Zone
Polymorph

Search: 13

Idyllic Tutor
Demonic Tutor
Gifts Ungiven
Liliana Vess
Shred Memory
Intuition
Transmute Artifact
Muddle the Mixture
Cruel Tutor
Tezzeret the Seeker
Lim-dúl's Vault
Fabricate
Sterling Grove

Recursion: 6

Regrowth
Reclaim
Recollect
Argivian Find
Reconstruction
Crucible of Worlds


Removal/Protection:28( 29 )

Vindicate
Ensnaring Bridge
Oblivion Ring
Punishment (part 2 of the split card)
Spell Pierce
Damnation
Faiths Fetters
Negate
Condscend
Duress
Delay
Counterspell
Maelstorm Pulse
Maze of Ith
Infest
Thoughtseize
Inquisition of Kozilek
Swords to Plowshares
Go for the Throat
Mana Drain
Mana Leak
Countersquall
Seal of Premordium
Innocent Blood
Turn Aside
Putrefy
Castigate
Logic Knot
Force of Will

Draw/Filter: 9

Ponder
Fact or Fiction
Thirst for Knowledge
Impulse
Compulsive Research
Preordain
Brainstorm
Sensei's Divining Top
Sylvan Library

Mana boost: 4

Talisman of Dominance
Selesnya Signet
Talisman of Unity
Golgari Signet

Lands 32:

Wasteland
Dust Bowl
Academy Ruins
Underground Sea
Watery Grave
Tundra
Scrubland
Breeding Pool
Tropical Island
Polluted Delta
Bloodstained Mire
Flooded Strand
Windswept Heath
Scalding Tarn
Overgrown Tomb
Verdant Catacombs
Bayou
Drowned Catacombs
Temple Garden
Marsh Flats
Savannah
Misty Rainforest
9x Island
3x Swamp

I'm playing with almost no creatures so I can hit Emrakul every time I hit Oath.

Cards I am thinking about cutting:
Fact or Fiction – Gives great advantage, but is slow at 4 mana. Thinking about cutting it for more protection or earlier draw?

Cards I am thinking about adding:
Beast from Within – new card with great synergi with Oath, removes planeswalkers and everything else
Despise – With agro going rampant this new removal from New Phyrexia could be quite good the deck would like a couple of more first turn removal cards.
Noxious Revival – Once again a new card from New phyrexia, I am running Reclaim with success this is even better!
Moat – would love to be able to play this guy but the 2 white mana makes it to difficult! 
Mirri's Guile – Dunno if I need it, top and library is quite good.

The deck can be really fast, first turn discard followed with oath is really, really awesome! Thopter Sword combo is the way to go late game, and the deck wins more then 50% of the time in this way. The Planeswalkers can't be left untouched or you will get to your win cons fast.
Even though the deck looks like a Staxx deck it plays very different. Get to your win cons as fast as possible, protect and disrupt – proceed to win!

Thanks in advance.

Alex