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Messages - Dalibor

#16
Hello - in order to explain my point about the banlist, I have to say some background first:
I play german HL for some time, even organize/help organizing tournaments in Slovakia as much as possible cca. last 3 years.
I am not the first one to start playing it here on Slovakia, but I believe that after I joined, we started to travel more to Hanau
and also try to update decks to be as competitive as possible due to your big tournaments also, which I am very thankful for of course :)
At first, I looked at banlist very negatively, mainly because my deck was loosing tools almost every time, there was a banning time.
Natural Order, Birthing pod, etc. All cards that I really loved to play.
BUT
I started to look at it the other way later and I still didn't see this point here - in the postings:
What about banning/unbanning cards as a tool, to make players more satisfied? Maybe it is very easy to say and pretty hard to do,
since everybody has its own point on every powerful card.

What I am saying is - lets at least try to look at it this way! Lets look on those cads on banlist/watchlist also from the motivation point!
If we unban some card, or ban it - would it make more people start playing the format again? If yes, lets do it! The worst thing,
that can happen is that we would have a shift in the metagame - I believe it is not that bad of a thing and you?
#17
Hello,
I am new to this forum, so I will start slowly - just 1 topic - to not make too much mess at once.  ;)

Quote from: Maqi on 30-06-2015, 10:24:56 AM
I encourage all the local playgroups to test this new ruling and to post their impressions here.
Last 2 weeks, we tested this option in Bratislava and even that we had just a few games each under this rule, I believe it is a step forward.
Due to free mulligan, you mulligan in HL to 6 or less a lot less times, but you are still grateful for any help, when you go down to 6 or less.
But that is expected I believe. :)
I myself have gone down to 6 cards 3 times in those games and once I have chosen to put the card down, the other 2 times I kept.
My opponents went to 6 2 times and once kept, once put down. 1 time they went to 5 and kept the card that time.
I think the only question to test is, whether it can be used to some unfair advantage, so we will see people go down to 6 a lot more then before, so here is my analysis on that:
Just to clarify - it doesn't make something all the times - the biggest effect it has is when you put the card down. You more or less draw a half card (typical scry effect). That's exactly when you should be happy for that rule :)
When you keep, the only time you can somehow work with it is when you go first and keep the card since you don't draw a card for the turn - you have time until your 2nd turn to fetch or not fetch for example - that's the only time it interacts with the game itself. But - ussually when you keep it, you want it, so ...
Other times it just gives you that small option to keep or not - which of course makes people at least feel better after going to 6.

So, all in all I believe it makes people only happier without giving them something really great - just a small crutch after he got hit with some bad luck (mostly).
So I don't see any way to abuse it and therefore I like it :)