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Topics - Lightstorm

#1
Deck Lists / Naya Ramp
23-11-2012, 02:45:28 PM
I've been struggling around with this so I decided to ask your help with this.

Deck is built for "fetchless" format that's being tested in Finland right now. I tested UGR ramp (not optimal.deck list: http://tappedout.net/mtg-decks/hl-ugr-ramp/) in last test tournament and went 2-1-1 with it. Against WW 1-2, WW 1-1-1 (opponent played Sharazad), Zoo 2-0, RDW 2-0.

I really loved UGR but I felt this deck type could be even better. So let the test begin.

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Gameplan is to play defensive creatures and ramp along with them to bigger threats. I've included quite a many lifegain cards here since aggro seemed to be strong (in numbers too) in last tournament. Feel free to comment, I'm sure there are some cards that doesn't fit there enought well and cards that I'm missing.

http://tappedout.net/mtg-decks/ger-hl-naya-ramp/


Land (35)
1x Ancient Tomb
1x Brushland
1x Cavern of Souls
1x Clifftop Retreat
1x Copperline Gorge
1x Gavony Township
1x Kessig Wolf Run
1x Khalni Garden
1x Kor Haven
1x Raging Ravine
1x Razorverge Thicket
1x Reflecting Pool
1x Rootbound Crag
10x Snow-Covered Forest
2x Snow-Covered Mountain
5x Snow-Covered Plains
1x Stirring Wildwood
1x Sunpetal Grove
1x Temple Garden
1x Treetop Village
1x Vesuva

Creature (33)
1x Acidic Slime
1x Armada Wurm
1x Avenger of Zendikar
1x Baneslayer Angel
1x Bloodbraid Elf
1x Brion Stoutarm
1x Elesh Norn, Grand Cenobite
1x Eternal Witness
1x Flametongue Kavu
1x Flickerwisp (possibly going to take this out)
1x Huntmaster of the Fells  Flip
1x Inferno Titan
1x Kiki-Jiki, Mirror Breaker
1x Kitchen Finks
1x Knight of the Reliquary
1x Obstinate Baloth
1x Oracle of Mul Daya
1x Overgrown Battlement
1x Phyrexian Metamorph
1x Primeval Titan
1x Qasali Pridemage
1x Restoration Angel
1x Sakura-Tribe Elder
1x Solemn Simulacrum
1x Stoneforge Mystic
1x Sun Titan
1x Thragtusk
1x Vine Trellis
1x Wall of Blossoms
1x Wall of Omens
1x Wall of Roots
1x Wurmcoil Engine
1x Yavimaya Elder

Planeswalker (7)
1x Ajani Vengeant
1x Elspeth, Knight-Errant
1x Garruk Relentless  Flip
1x Garruk Wildspeaker
1x Garruk, Primal Hunter
1x Gideon Jura
1x Karn Liberated

Artifact (3)
1x Batterskull
1x Coalition Relic
1x Sensei's Divining Top

Enchantment (2)
1x Oblivion Ring
1x Sylvan Library

Sorcery (16)
1x Bonfire of the Damned
1x Cultivate
1x Entreat the Angels
1x Explore
1x Farseek
1x Firespout
1x Green Sun's Zenith
1x Harmonize
1x Into the North
1x Kodama's Reach
1x Natural Order
1x Nature's Lore
1x Primal Command
1x Rampant Growth
1x Regrowth
1x Search for Tomorrow

Instant (4)
1x Eladamri's Call
1x Path to Exile
1x Swords to Plowshares
1x Worldly Tutor
#2
Deck Lists / UW aggrocontrol
29-09-2009, 12:03:40 PM
New deck list below

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I went 7-2 in Finlands Highlander Nationals with this deck and won second place.

Some changes I made after tournament:

+Kjeldoran Outpost (don`t take it too seriously)
+Mana Drain
+Cursecatcher
+Tithe
+Relic of Progenitus
+Sword of Light and Shadow
+also changed one Plains to Island.

-Chrome Mox (thinkind should I put Mox Diamond in)
-Burreton Forge Tender (was very helpful in couple games, but I like Cursecatcher more)
-Cursed Scroll
-Stonecloaker (Nice gravehate with flash, also protects own creatures, but it slows down the speed a bit and can`t really play it if there are no creatures on the table)
-World Queller (I like this card very, but it didn`t fit enought well to this)
-Ajani Goldmane

_____________________________________________________________

Lands: 34 + Tithe + Land Tax

11 Plains
Flagstones of Trokair
Windbrisk Heights
Kjeldoran Outpost - just for fun testing
7 Island
Faerie Conclave
Tundra
Mystic Gate
Hallowed Fountain
Adarkar Wastes
Arid Mesa
Scalding Tarn
Flooded Strand
Misty Rainforest
Polluted Delta
Windswept heath
Wasteland
Rishadan Port


Creatures: 34

Cursecatcher
Savannah Lions
Isamaru, Hound of Konda
Mother of Runes
Ramosian Sargeant

Knight of the White Orchid
Serra Avenger
Whipcorder
Soltari Monk
Soltari Priest
Kor Aeronaut
Kor Skyfisher
Jötun Grunt
Soltari Trooper
Amrou Scout
Looter il-Kor
Spiketail Hatchling
Azorius Guildmage

Kira, Great Glass-Spinner
Vendilion Clique
Serendib Efreet
Trinket Mage
Wake Trasher
Man-o`-War
Stonecloaker
Aven Riftwatcher
Aven Mindcensor
Kitchen Finks

Ranger of Eos
Emeria Angel
Glen Elendra Archmage
Venser, Shaper Savant
Sower of Temptation
Exalted Angel


Counterspells: 10 + Cursecather, Spiketail Hatchling Glen Elendra Archmage, Venser Shaper Savant
Mana Tithe
Force Spike
Spell Pierce
Daze
Mana Leak
Miscalculation
Remand
Memory Lapse
Mana Drain
Force of Will

Artifacts: 8
Pithing Needle
Sensei`s Diving Top
Relic of Progenitus
Aether Vial
Winter Orb
Sword of Light and Shadow
Sword of Fire and Ice
Tangle Wire

Removal: 7
Swords to Plowshares
Path to Exile
Harm`s Way
Oblivion Ring
Back to Basics
Parallax Wave
Armageddon

Rest: 8
Brainstorm
Tithe
Land Tax
Spectral Procession
Gifts Ungiven
Fact or Fiction
Jace Beleren
Elspeth, Knight-Errant

_____________________________________________

Going to test these also:
-Grafted Wargear (It`s vulnerable but it hurts on flyer)
-Worship (If aggro decks seem to be to hard)
-Cloudgoat Ranger
-Reveillark (could try to add combo too since Body Double can do things aswell)
-Ponder
-Ancestral Vision
-Opposition (should add some more creatures)
#3
Deck Lists / Bant aggro
30-07-2009, 10:25:28 PM
Heya,

I`ve been trying to build many-sided aggro deck with some counters (basicly against mass destruction cards). I`m still needing lots of help with this, so thank you already! Hopefully you understand my english :)
______________________________________________________________

Few reports from some games I`ve played againts my own decks:

Against WW, if WW gets very fast beginning with Crusade, Honor of the Pure etc. it usually wins. If not, Bant has much bigger changes to victory. 5-2 to Bant.

Against RG, a bit hard match up because of nonbasic land and artifact hate, and bigger creatures. But Bant is able to beat RG if it gets fast start, lifegain creatures, Sword of light and shadow, Armageddon..

These results are from Ropecon 2009 (There was about 70 players?). I went 3-3, but in my opinion 5-1 result would be very possible also.

1st game againts Boros. Opponent had some mana flood and screw in both games and I won both games very quickly, on fifth or sixt turn. Match up should be very nice for Bant because of lifegain and few countrespells. 2-0

2nd game against Mono G elf. I had bad mana screw in both games, didn`t really had changes after Wasteland and Viridian Shaman (to my Aether Vial). 0-2

3rd game against RBW including lots of removals and bolts. First game was pretty equal, I got opponent to 2 life points but it wasn`t enought. I won easily next two games. On other game I had Rhox War monk equipped with Sword of Fire and Ice + Rancor, that hurt :). 2-1.

4rth game against midrange GU. I won first game easily with Exalted angel. Second game was very equal, I got opponent to 2 life but he drew Sower of Temptation and stole my Tarmogoyf. Even Cursed Scroll didn`t help because of counterspell. I won last game easily again. 2-1.

5th game against RB Goblins. Very hard match up because of it`s speed and removals, nonbasic land hate and discard. I lost 0-2. We took couple games after our match and I won other easily and lost other straight to Blood Moon.

6th game against UB control. First game was pretty hard for opponent and I got him to very low but Fact or Fiction brought him right cards and I coulnd`t do anything. I lost second game to mana screw.


On the whole Bant is very fun to play, I didn`t had any problems with manabase (except couple mana screws). It seemed to be good against many aggro decks and works against controls aswell (thou I haven`t had any matches with Gifts/Survival/Reveillark/Graveyard combos yet).

_________________________________________

Lands: 33 + Chrome Mox, Mox Diamond
4 Forest
Treetop Village
Pendelhaven
5 Plains
Windbrisk Heights (Nice card, still thinking if it`s enought nice because it usually slows speed a bit)
Flagstones of Trokair
Faerie Conclave
Tropical Island
Breeding Pool
Flooded Grove
Yavimaya Coast
Savannah
Temple Garden
Brushland
Horizon Canopy
Sungrass Prairie
Wooded Bastion
Tundra
Mystic Gate
Adarkar Wastes
Hallowed Fountain
Flooded Strand
Wooded Foothills
Windswept heath
Polluted Delta
Gemstone Mines

Creatures: 41 + Call of the Herd, Spectral Procession, Elspeth, Garruk, Treetop and Faerie Conclave

CC1: 8
Llanovar Elves
Fydhorn Elves
Noble Hierarch
Skyshroud Elves
Savannah Lions
Elite Vanguard
Mother of Runes
Isamaru, Hound of Konda

CC2: 13
Stormfront Pegasus
Mistral Charger
Soltari Trooper
Jötun Grunt
Ronom Unicorn
Dryad Sophisticate
River Boa
Mire Boa
Tarmogoyf
Gaddock Teeg (Doesn`t really hit to my own cards, except Planeswalkers and Armageddon)
Qasali Pridemage
Watchwolf
Azorious Guildmage (This card have proved to be very useful in late games, but not sure does it earn a spot on this..)

CC3: 11
Eternal Witness
Mirror Entity (??)
Troll Ascetic
Wake Trasher
Serendib Efreet
Man-o`-War
Trinket Mage
Rhox War Monk
Lorescale Coatl
Kitchen Finks
Dauntless Escort

CC4: 9
Exalted Angel
Calciderm
Wickerbough Elder
Loxodon Hierarch
Wilt-Leaf Liege
Mycoid Shepherd
Rafiq of the Many
Masticore
Ranger of Eos


Artifacts: 10
Mox Diamond
Chrome Mox
Black Vise (Not very sure about this, works well against controls and is a good mate with Winter orb and Armageddon)
Aether Vial
Pithing Needle
Sensei`s Diving Top
Cursed Scroll
Winter Orb
Tangle Wire
Sword of Fire and Ice


Other spells: 16
Mana Tithe
Remand
Memory Lapse
Mana Leak
Miscalculation (Still trying to find more cheap counterspells)

Path to Exile
Swords to Plowshares
Harm`s Way
Oblivion Ring
Armageddon

Rancor
Ajani Goldmane
Elspeth, Knight-Errant
Garruk Wildspeaker
Call of the herd
Spectral Procession
___________________________________________

Thinking these cards to be added:
Grafted Wargear, I like this card alot but didn`t dare to play it because format has too much artifact destruction.
Knotvine Paladin, Can be usable in late games and isn`t bad attacker in the beginning either if I have just played other creatures.
Steward of Valeron, ?
Jenara, Asura of War, GWU CC isn`t bad but not sure if it`s enought good card, maybe too vulnerable to boost.
Skyshroud War Beast, Can be big for 2CC or just 1/1.
Cloudgoat Ranger, Great card but 5CC might be too much.
Chameleon Colossus, ?
Wild Nacatl, deck has 9 Plains and 4 Fetch lands. Maybe it`s not enought.
Saffi Eriksdotter, helps with mass destruction but thats it.
Aven Mindcensor, can do much or just not anything and keep my lands untapped.
Ancient Ziggurat, Deck has 26 noncreature cards, too much?
Psionic Blast, ?