Highlander Magic

MagicPlayer Highlander => Deck Lists => Topic started by: kmzandrew on 11-08-2009, 01:07:18 AM

Title: Help with my WW deck
Post by: kmzandrew on 11-08-2009, 01:07:18 AM
I recently revisited my WW deck and would like to get some thoughts on some of the choices.

34 lands
24 plains
1 eiganjo casle
1 karakas
1 flagstones of trokair
1 dust bowl
1 horizon canopy
1 mutuavault
1 mishra’s factory
1 wasteland
1 tectonic edge
1 rishadan port *(this is usually pretty weak as my mana is usually tied up, but I haven't found anything I would like to replace it with as of yet)



19 1cc


13 guys (I believe it is essential to play at least 13 aggressive 1 drops. I would prefer to run even more, but white doesn't provide much else besides these 12 guys and aether vial. Things like wayfarer are there because an unanswered wayfarer against control will usually win the game.

Aether vial
Figure of destiny
Icatian javelineers
Weathered wayfarer
Elite vanguard
Lantern kami
Mother of runes
Akrasan squire
Goldmeadow harrier
Soltari foot soldier
Isamaru, hound of konda
Savannah lions
Ramosian sergeant

Land tax
Cursed scroll
Bonesplitter
Harm's way
Swords to plowshares
Path to exile

20 2cc
Honor the pure
Winter orb

Hand of Honor
8.5 tails
Kami of ancient law
Ronom unicorn
Whipcorder
Serra avenger
Soltari priest
Soltari monk
Silver knight
Sigiled paladin
Knight of the white orchid
Leonine skyhunter
White knight
Knight of the meadow grain
Amrou scout
Knight of the holy nimbus
Azorious guildmage
Stoneforge mystic
Kor aeronaut

17 3cc
Glorious anthem
Sword of fire and ice
Sword of light and shadow
Oblivion ring
Grafted wargear
Tangle wire
Griffin Guide
Spectral Procession

Mangara of corondor
Aven Mindscensor
Paladin en vec
Stillmoon cavalier
Kitchen finks
Mirror entity
Wilt-leaf cavaliers
Flickerwisp
Kor sanctifiers

8 4cc
Armageddon
Ajani goldmane
Elspeth
Ranger of eos
Parallax wave
Hokori, Dust drinker
Wilt leaf liege
Ravages of war

1 6cc
Exalted angel

Some thoughts:
Rishadan port is just screaming to be replaced as it is usually bad. I have tested a bunch of lands in this slot, but nothing really impressed me.

Brave the Elements-Has anyone tested this? I haven't had a chance to, but it seems like it could be amazing.

Basilisk Collar- Its not bad, but in my testing its equip cost of 2 is just too much for a marginal effect. You would much rather have one of your other equips.

Lightning Greaves- Just like basilisk collar it is decent, but I always seem to cut it in favor of more threats.

Kor Hookmaster- Seems pretty solid. Not as versatile as flickerwisp, but can be used defensively as well. Flickerwisp also is one of the better 3 drops so this could easily replace something like stillmoon or mangara.

Wilt-leaf cavaliers- No evasion and his mana can be tricky at times, but when comes down he is great. He is very efficient and is amazing against other aggressive decks.

Hokori Not all that great compared to the other 4 drops, but definitely more game-impacting than other options that are available. He still randomly wins games.

Title: Re: Help with my WW deck
Post by: GoblinPiledriver on 11-08-2009, 12:54:25 PM
Looks solid
Maybe a few changes:

- Goldmeadow stalwart (You definetly have too less kithkin for him)
- White knight  (Black is not the color with the most played creatures in highlander)
- Cataclysm (You already have Armageddon,Ravages of war, Winter Orb and Tangle Wire so you don`t need this)

+ Mistral Charger ( you need a few more flyers to keep the pressure on)
+ Stormfront Pegasus ( you need a few more flyers to keep the pressure on)
+ Lantern Kami ( you need a few more flyers to keep the pressure on)
Title: Re: Help with my WW deck
Post by: kmzandrew on 11-08-2009, 07:24:49 PM
Quote from: GoblinPiledriver on 11-08-2009, 12:54:25 PM
Looks solid
Maybe a few changes:

- Goldmeadow stalwart (You definetly have too less kithkin for him)
- White knight  (Black is not the color with the most played creatures in highlander)
- Cataclysm (You already have Armageddon,Ravages of war, Winter Orb and Tangle Wire so you don`t need this)

+ Mistral Charger ( you need a few more flyers to keep the pressure on)
+ Stormfront Pegasus ( you need a few more flyers to keep the pressure on)
+ Lantern Kami ( you need a few more flyers to keep the pressure on)

Stalwart is actually harrier. Other than that I'm not such a huge fan of pegasus and am not sure where I would fit the kami. I do think that cataclysm is fairly weak in my deck though.

Also for whatever reason I feel like smokestack and uba mask might fit the deck quite well. If I added smokestack some more token generators would seem appropriate, but uba mask just seems awesome since almost all the decks in my meta are more controllish.

Lightning greaves also seems like a solid card to add.
Title: Re: Help with my WW deck
Post by: Payron on 11-08-2009, 09:06:01 PM
well rly looks solide ... but the chances are rly good recommanded .. you just need nice evasion creatures because that wins you so often the games vs aggro because you attack each turn and hold the ground with first strikers or soemthing .. just great but I would have 2 more cards to cut:

Mangara of corondor- 3 mana 1/1 and summoning sikness ... well sounds for not rly a great deal

Weathered wayfarer- I used to play him in my very old version but he is not even a bit aggro ... doesn t support anything in late game and the ONLY good thing is to fetch a Wasteland with him ... and thats just got in early turns and at that point you want your mana to spend for pressure

smokestack and uba mask - straight no ... more 4cc spells with no real use ... i don t think its worth in WW

Lightning Greaves - YES haste is great and late game you only cast 1 creature ... shroud is awsome and prevents maze for example

try out mask of Memorys sounds maybe not as a aggro card .. but with evasion creatures this ard is awsome because card advantage just wins games !!!

maybe also try out flicker Wisp ... awsome card for remove blockers for 1 attack
rly agressive
or great for wave/Tangle wire/Ranger of Eos
Title: Re: Help with my WW deck
Post by: kmzandrew on 11-08-2009, 09:18:19 PM
Flickerwisp is awesome. I just completely forgot about it. It also works with mangara, which has been great for me in testing. Also weathered wayfarer gets dust bowl now and that can just win games so I like it a lot.

So now all I have to do is figure out what I'm doing with 1 drops. Should I run burrenton forge tender and akrasan squire or replace them with evasion guys like soltari foot guard and lantern kami?

Also I probably will add either lightning greaves or mask of memory. Which is better and what should I cut? I'm thinking cutting auriok champion since I don't run pariah.
Title: Re: Help with my WW deck
Post by: Vazdru on 12-08-2009, 02:19:35 PM
*moved from deleted posts*

Does anyone know why this thread has been deleated?
Title: Re: Help with my WW deck
Post by: Lightstorm on 12-08-2009, 02:58:34 PM
Lightning graves is nice as a card, but I don`t see much point to add it, walking creatures can be easily blocked. Still it protects shadows and flyers nicely. Haste is nice but it takes one card out from your deck. Sweep effects still affect to equipped creature. It`s like 50/50 card, useful or useless. Well, which aren`t :)

I don`t like Weathered Wayfarer either really, if you need mana, Tithe or Land Tax are much better ones. Dust bowl is nice card but it also slows your speed alot, control decks usually have card advantage anyway so..

Defiant Falcon, rebel machines are useful after sweeps but I didn`t really like him, 4 mana to activate and it`s just 1/1, I would rather play Lin-Sivvi, Defiant Hero.

Pianna Nomad Catpain? It might just attack once and that`s it. What about Soltari Champion instead?

Mistral Charger and Storfront Pegasus are nice flyers, sure they are vulnerable but I think you really love to equip your Swords to them.

Mangara of corondor? I would rather play Stonecloaker, 3/2 flyer with Flash that helps against combo decks and protects your own creatures.

Title: Re: Help with my WW deck
Post by: pyyhttu on 12-08-2009, 05:06:09 PM
QuoteDoes anyone know why this thread has been deleated?

The Administrator(s) may want to check the board settings: if you haven't touched the default settings, then the starter of this thread (kmzandrew) has powers to delete his first post and at the same time the whole thread.

Edit: To stay on topic, I've always liked in some twisted way Proclamation of Rebirth (<-- requires heavier curve on 1) and Reverent Mantra in WW.
Title: Re: Help with my WW deck
Post by: Thibir on 12-08-2009, 06:20:29 PM
Quote from: Lightstorm on 12-08-2009, 02:58:34 PM

Mangara of corondor? I understand it helps against sweep effects but it doesn`t do anything else, you don`t even wan`t to attack with him, it`s just 3cc 1/1 that give you blocker it defends your attackers sometimes. I would rather play Stonecloaker, 3/2 flyer with Flash that helps against combo decks and protects your own creatures.


Well I played it in my WW too. It is really great with Karakas or Stonecloaker. Otherwise it´s just "broken" Vindicate.

Whole your list looks pretty same as mine, however I don´t like Icatian Javelineers and also don´t think that Paladin en-Vec and Auriok Champion are that good. I also play a bit more rebels (Amrou Scout, Blade of the Sixth Pride, Lin Sivvi, Defiant Hero and my favourite casual trick - Bound in Silence (C´mon, you can attach it to Troll Ascetic))

And not to forgot, I miss Jotun Grunt in your list.
Title: Re: Help with my WW deck
Post by: kmzandrew on 21-02-2010, 01:37:52 AM
I just revisited this deck and posted an updated list as well as some thoughts. Any comments would be appreciated.

For whatever reason I keep flirting with the idea of splashing green(or any other color;green just seems like the best choice). I don't want to go W/G as I think that deck is a completely different animal, but now with zendikar fetches a light splash seems much easier to pull off and adding just a few cards like knight of the reliquary, loam lion, quasali pridemage, rancor, glare of subdual, watchwolf, goyf and a few others would drastically imcrease the raw power of the deck without adding any real consistency issues.

I don't have any decks that prey on my mana in my meta so I don't have to worry about blood moon or back to basics. The only real question is whether or not it is worth sacrificing the consistency I have with mono-white for a minor splash. That being said the splash will be minor and therefore any sacrifices in consistency will also be minor. I would think I would lose 3 white mana sources  at most and would have access to a solid 15 green sources.
Title: Re: Help with my WW deck
Post by: Tiggupiru on 21-02-2010, 12:17:48 PM
Exalted angel --> Baneslayer (I mean, if you have access to her)
Hokori, Cum Drinker --> Cataclysm (Just ends the game. Also gets rid of opposing planeswalkers)
Mangara of corondor --> Hearthfire Hobgoblin (I don't think Glorious Anthem is good enough, but if you want to play it this guy gets even better. Likes to carry equipments as well)

I find those 1/1 flying dudes quite awful. They require equipment to be good and even then.. they are not that great. Beckon Apparition seems better, but I would probably still not play it. Also Akrasan Squire gets very bad after you have more than two creatures in play, but I find it better than aforementioned 1/1's.

I'd add:
- Kor Firewalker (nice red deck you have there)
- Samurai of the Pale Curtain (good in combat, and a serious problem to recursion or combo decks making pretty use of their graveyard)
- Mana Tithe (control has no time to play around this in the early turns even if they know you have it)

And I would add Chrome Mox as a pseudo one drop. Take out a land. Perhaps that rishadan port?
Title: Re: Help with my WW deck
Post by: Nastaboi on 21-02-2010, 12:24:13 PM
Quote from: Tiggupiru on 21-02-2010, 12:17:48 PM
Exalted angel --> Baneslayer

Why don't play both? Exalted even fits the curve better.

And one-drops really have to beat for 2 or have a really useful ability to be worth playing.
Title: Re: Help with my WW deck
Post by: Mythrandir on 21-02-2010, 12:38:05 PM
Quote from: Nastaboi on 21-02-2010, 12:24:13 PM
Quote from: Tiggupiru on 21-02-2010, 12:17:48 PM
Exalted angel --> Baneslayer

Why don't play both? Exalted even fits the curve better.

And one-drops really have to beat for 2 or have a really useful ability to be worth playing.

Yeap, i agree, the only reason not to play those 2 in WW is the cost of the baneslayer... =/ Apart from that, they easily fit the deck and are great threats
Title: Re: Help with my WW deck
Post by: Tiggupiru on 21-02-2010, 03:47:35 PM
Yeah, both are worthy of playing. Brain fart.
Title: Re: Help with my WW deck
Post by: Asmahasmalaria on 22-02-2010, 10:22:41 AM
I think Mangara of corondor is not that bad of a choice as many think here.
He has Karakas and if he draws both unanswered thats gg . Furthermore he can tutor karakas with wayfarer. I would not cut Mangara ;-)
Title: Re: Help with my WW deck
Post by: Tiggupiru on 22-02-2010, 10:54:11 AM
Quote from: Asmahasmalaria on 22-02-2010, 10:22:41 AM
I think Mangara of corondor is not that bad of a choice as many think here.
He has Karakas and if he draws both unanswered thats gg . Furthermore he can tutor karakas with wayfarer. I would not cut Mangara ;-)

1/1 and a nonbasic land that go unanswered seems rather unlikely scenario, don't you think? Not to mention, vindicate for every other turn is far from gg, even though it is a powerful synergy.
Title: Re: Help with my WW deck
Post by: Asmahasmalaria on 22-02-2010, 05:18:31 PM
ok its maybe not gg, but a powerful thread ;-)
Title: Re: Help with my WW deck
Post by: kriisi on 25-02-2010, 09:59:04 AM
if you want to play mangara+karakas, why not add thousand-year elixir?
maybe a bit suboptimal but the deck seems to already have quite a few
critters with T: x abilities. mother of runes, javelineer, whipcorder etc.
so vindicate every turn instead of every other.
Title: Re: Help with my WW deck
Post by: Mythrandir on 25-02-2010, 07:34:43 PM
I think that mangara isnt that great in a WW. These kind of decks need deal the biggest amount of damage in the shortest time possible, and a 3 CMC 1/1 isn't very good in that plan, IMO. yes, you can do some nifty tricks with it, but it's a bit too suboptimal IMO.
Title: Re: Help with my WW deck
Post by: Dreamer on 25-02-2010, 07:46:51 PM
Yeah, Mangara is probably a bit too slow. Tivadar of Thorn or something instead, perhaps?
Title: Re: Help with my WW deck
Post by: GoblinPiledriver on 25-02-2010, 09:41:58 PM
Mangara of Condor:  good card, but with no haste and 1/1 he will never be the best card.

Tivadar of Thorn: a metagame card, perfect against red goblin decks, but bad against other decks

thousand-year elixir: With Managara and Karakas this card is a bomb. But without them this card is only crap. This card was printed as a crap rare, and will ever be. 3 mana for almost nothing is too hard. If you are planing to support Managara then you should use Lightning Greaves.
Title: Re: Help with my WW deck
Post by: Vazdru on 09-04-2010, 09:28:05 PM
I need some help with my WW too  ;D

A) Equipments

Actually i play following equipments:

* Sword of Fire and Ice
* Sword of Light and Shadow
* Grafted Wargear
* Bonesplitter

Would you prefer one of the following equipments or would play it in addition to the mentioned ones (toolbox for Stoneforge Mystic) - in a meta with 60% aggro (RDW, Zoo), 30% midrange-control (Survival, UB, UW-Control) and 10% combo?

* Empyrial Plate (had some decent game winnings with plate + land tax)
* Lightning Greaves
* Basilisk Collar
* Mask of Memory
* Sigil of Distinction
* Hammer of Ruin ??? (I've lost several times vs Sword of Light and Shadow and/or Sword of Fire and Ice)

I play actually 46 creatures, 35 lands, 19 spells (incl. Beckon Apparition plus Spectral Procession)


B) Pump

- Enchantements (x = in my deck actually)

obv. best one: Honor of the Pure (x) plus ??

CC2
Crusade (x)

CC3
Divine Sacrament
Glorious Anthem

CC4
Light from Within?
Marshal's Anthem


- Buddies (x = in my deck actually)

CC3
Pianna Nomad Captain (x)
Soltari Champion (x)

CC4
Wilt-Leaf Liege (x)
Celestial Crusader


C)

Decissions ?!

* Jotun Grunt vs Sigiled Paladin
* Mana Tithe vs Cloudgoat Ranger (too slow?, in some matches he was the matchwinner)
* Windbrisk Heights (tapped, non-basic) vs Plains
* Which manlands: Mishra's Factory, Mutavault, Blinkmoth Nexus, Dread Statuary (underestmated card) ? - I've lost almost all games facing a T4 Damnation, WoG, DoJ, often my opponent was already low on lp, with a manland i would have maybe won
* Rebel-Chain incl. Amrou Scout, Mirror Entity added Whipcorder + Aven Riftwatcher as well - good choice?
* i play Flickerwisp + Kor Hookmaster - Wisp is quite good, Kor Hookmaster is ok - better add Otherworldly Journey instead of Hookmaster?
* Beckon Apparition vs. nother one drop (play 9 one-drops actually)
* Raise the Alarm - still good?
Title: Re: Help with my WW deck
Post by: GoblinPiledriver on 11-04-2010, 12:35:51 AM
A)The equipments you play are a good choice, especially with Stoneforge Mystic. I would add Mask of Memory, because you have in WW many creatures with evasion and you can improve your hand in a strong way.
The other equipments you metioned are not really worth playing in comparison to the equipments which are already in your deck.

B)For Pump you not mentioned Elspeth and Ajani Goldmane. For me this both PW are the best available, and are fitting in the categorie Pump.

C)

+ Sigiled Paladin + Jotun Grunt
Both are very strong maybe you should cut an other card.(If you really want a decision + Paladin)

+ Mana Tithe  - Cloudgoat Ranger
Mana Tithe surprises too much, the Cloudgoat Ranger comes too late.

+ Plains      - Windsbrisk Heights
In such decks you usually don't find a good card which it's worth the CIP ability of the Heights.

+ Mishra's Factory, Mutavault, Blinkmoth Nexus   - Dread Statuary
The first both are very good. The third is nice but the Statuary is very expensive.

+ Kor Hookmaster - Otherworldly Journey
The Hookmaster is great in creature combat, the journey is just awful.

- Raise the Alarm
When you are facing aggro decks, you are facing many strong creatures. This card becomes better the more control decks are being played.

I like the Rebel Chain but it's not very strong, maybe you should be stayed on the main strategy.
Title: Re: Help with my WW deck
Post by: Vazdru on 15-04-2010, 03:13:17 PM
here my complete list of 2-drops:

1,Amrou Scout
1,Honor of the Pure
1,Kami of Ancient Law
1,Kor Skyfisher
1,Mistral Charger
1,Ronom Unicorn
1,Soltari Trooper
1,Stoneforge Mystic
1,Stormfront Pegasus
1,Azorius Guildmage
1,Eight-and-a-Half-Tails
1,Knight of Meadowgrain
1,Knight of the Holy Nimbus
1,Kor Aeronaut
1,Leonin Skyhunter
1,Serra Avenger
1,Sigiled Paladin
1,Silver Knight
1,Soltari Monk
1,Soltari Priest
1,Whipcorder


bzw. last tourney I've reached semifinals with WW (27 participants, 5 rounds + Top 8 )

I've added Ajani meanwhile and cut Lightning Greaves again.
Title: Re: Help with my WW deck
Post by: grizzledmage on 16-06-2010, 03:48:33 PM
Here's one kind of out of the blue...

I have been painstakingly putting up my surplus cards (I'm embarrassed to tell you how many there are!) on Cardshark.com, and I ran across my extra copies of Guardian of the Guildpact, from Dissension.

Guardian of the Guildpact 
Cost :   3W 
Type :   Creature - Spirit 
Power :   2/3 
Wording : Protection from monocolored.

I started looking at it more closely for my WW deck. Yes the cost (4) is high for a 2/3 creature, but the protection from monocolor would make it difficult to block or remove. Plus, with all the pumping enchantments that WW typically uses, plus the good equipments, this could be a force to reckon with.

Thoughts?
Title: Re: Help with my WW deck
Post by: GoblinPiledriver on 16-06-2010, 04:26:08 PM
4 is too expensive and it's really only 2/3.
The real problem is you need to win quick before your opponent packs out his synergies or bigger creatures. And so this creature is coming too late. Beside that there are lots of multicolor creatures and a few colorless artifact creatures that degredaded the Guardian of the Guildpact.


If you really like good creatures with protection than you may try this:

Beloved Chaplain  1W
Creature - Human Cleric   1/1
Protection from creatures


or a enchantment,with cantrip, which you can use on maybe big creatures:

Unquestioned Authority 2W
Enchantment - Aura
Enchant creature
When Unquestioned Authority enters the battlefield, draw a card.
Enchanted creature has protection from creatures.

Title: Re: Help with my WW deck
Post by: Happy Little Boozer on 22-02-2012, 06:32:51 PM
Maybe we can consider and discuss new cards regarding WW which were released since the last post ~20 month ago. I just had a look over the recently released editions:

Token:
Gather the Townsfolk - I didn't saw Raise the Alarm for years; maybe better in Tokenmania.dec
Midnight Haunting - worse Spectral Procession; instant speed is not relevant;
Lingering Souls - maybe in a slower WWbx build, but i can't imagine the card in a straight WW
Mausoleum Guard - 2/2 body for cmc 4 is bad and there are easier ways to get 2 flying tokens; maybe god in boardsweeperheavy meta; but if i consider bounce and exile effects i would definetly avoid this guy
Doomed Traveler - fits better in the ww concept than Mausoleum Guard; still don't convince me

2-Drops
Elite Inquisitor - instead of a Kazandu Blademaster. But in general vigilance is on of the less important keywords a WW creature should have. I'm not used to all creature types of highlander creatures but i would guess Vampires, Werewolves and Zombies are quite rare.
Spectral Rider - since most creature heavy decks play white (WW, Boros, Naya, xcolorZoo), intimidate (white) there are safer evasions
Silverchase Fox - since WW doesn't care about lategame definetly worse than Ancient Kami and Ronom Unicorn
Porcelain Legionnaire - even if he's weak against decks with Mountains he's is a solid beater; lifeloss usually doesn't matter
Selfless Cathar / Armored Warhorse - no comment; maybe in a budget version
Loyal Cathar / Unhallowed Cathar - 1st creature is quite bad in comparison to possibilities white offers. a free second creature which is even worse; maybe I underestimate this guy?
Niblis of the Urn - tap a blocker for free sounds very nice; in the lategame a "{W}{T}:Tap"-guy is probably better
Cloistered Youth / Unholy Fiend - i would prefer the Armored Warhorse
Puresteel Paladin - usually the equipments (=swords) win the game if unhandled. can't imagine a deck with the paladin and how he should constantly improve these situations.

Thalia, Guardian of Thraben - I would not automatically suggest her for all WW lists. If you run many creatures and your opponent shouldn't play too many spells she supports the strategy
Grand Abolisher - I tried him in a couple of non-competitive matches with a disappointing result. Depending on the meta he can shine.
Mentor of the Meek - I didn't played him yet so i can only imagine how strong he would be (without Anthem-effects). in fact around 95% of the creatures would trigger him.

unsorted:
Gideon's Lawkeeper - Human Goldmeadow Harrier; but if you play cmc1 tapper one is probably enough
Mikaeus, the Lunarch - every Anthem-effect is faster and therefore better
Vault Skirge - all in all worse than Suntail Hawk etc.
Guardians' Pledge - can't imagine this over random anthem effect
Blade Splicer - 4 power for cmc 3 is quite rare in White. If you think of recurring cipEnter the Battlefield-Triggers someone already mentioned before (Kor Skyfisher, Flickerwisp, Stonecloaker, Parallax Wave...), she gets pretty annoying.

Lands:
Inkmoth Nexus - Without any secret infect tech I prefer Blinkmoth Nexus if at all
Contested War Zone - No idea yet, but i guess it' all about the meta again

------------------
I hope that there are more/other opinions about these cards and everything is understandable.

Auf Wiedersehen ;)

p.s. I just realized that the previous post was in 2010 instead of 2011. Therefore, another year of yet 'unrecognized' cards for this WW-Thread had just appeared.
Title: Re: Help with my WW deck
Post by: so_not on 22-02-2012, 07:44:33 PM
Here's a version I played a while ago (pre DA) in a small tournament and went 3-2:
1 Elite Vanguard
1 Figure of Destiny
1 Isamaru, Hound of Konda
1 Mother of Runes
1 Savannah Lions
1 Soltari Foot Soldier
1 Suntail Hawk
1 Lantern Kami
1 Student of Warfare
1 Gideon's Lawkeeper
1 Champion of the Parish
1 Icatian Javelineers
1 Goldmeadow Harrier

1 Eight-and-a-Half-Tails
1 Knight of the White Orchid
1 Kor Aeronaut
1 Kor Skyfisher
1 Leonin Arbiter
1 Leonin Relic-Warder
1 Leonin Skyhunter
1 Mistral Charger
1 Serra Avenger
1 Soltari Monk
1 Soltari Priest
1 Soltari Trooper
1 Stoneforge Mystic
1 Stormfront Pegasus
1 Porcelain Legionnaire
1 Accorder Paladin
1 Grand Abolisher
1 Spectral Rider
1 Raise the Alarm

1 Aven Mindcensor
1 Kitchen Finks
1 Mirran Crusader
1 Spectral Procession
1 Flickerwisp
1 Fiend Hunter
1 Midnight Haunting
1 Blade Splicer
1 Stillmoon Cavalier
1 Soltari Champion

1 Hero of Bladehold
1 Ranger of Eos
1 Wilt-Leaf Liege
1 Battle Screech
1 Celestial Crusader
1 Geist-Honored Monk
1 Cloudgoat Ranger
1 Mikaeus, the Lunarch

1 Path to Exile
1 Mana Tithe
1 Swords to Plowshares
1 Sunlance
1 Dismember
1 Brave the Elements
1 Cursed Scroll
1 Crusade
1 Journey to Nowhere

1 Glorious Anthem
1 Divine Sacrament
1 Sword of Fire and Ice
1 Honor of the Pure
1 Oblivion Ring
1 Angelic Destiny
1 Ajani Goldmane
1 Elspeth, Knight-Errant

1 Chrome Mox
1 Windbrisk Heights
1 Horizon Canopy
1 Karakas
1 Mishra's Factory
1 Wasteland
1 Mutavault
1 Contested War Zone
25 Plains

Losses were against Staxx (obv, although I won 1 game) and a pseudomirror. Won UGR, UW and Dredgeanimator. I had to try out those one mana fliers because all WW lists seem to play them for some reason. And oh boy were they bad :) I'll snapcut them before playing this again. Otherwise the deck felt ok.

Gather the Townsfolk - This should be decent
Midnight Haunting - Instancy has actually been surprisingly relevant
Mausoleum Guard, Doomed Traveler - bleh
Elite Inquisitor - not good enough I think. Two drops should have good evasion or better stats.
Spectral Rider - Generic WW-creature, this goes in and out all the time.
Porcelain Legionnaire - decent beater
Loyal Cathar / Unhallowed Cathar - I think I'll try this out. It does produce some card advantage at least.
Thalia, Guardian of Thraben - I'll definitely try this one. Such a beater in standard already.
Grand Abolisher - I like this dude a lot. One of the best new bears. But then again we have pretty much monocontrolmeta here in Finland.
Mentor of the Meek - This was way too slow and clunky in testing.
Mikaeus, the Lunarch - This is pretty powerful. It's very versatile and tutorable with Ranger of Eos!
Blade Splicer - Definitely powerful.
Contested War Zone - This has been pretty sick so far.
Title: Re: Help with my WW deck
Post by: SpoCk0nd0pe on 25-02-2012, 08:32:55 AM
I still think weathered wayfarer is a pretty good card to fetch wasteland, WW is low on cardadvantage and wasteland (and maybe dustbowl/tectonic edge) will help your gameplan. For me, maze of ith proved to be quite a strong card even in pure aggro. I also like jotun grunt a lot. He is good gy hate (something WW lacks), stays reasonably long and is absolutely sick if drawn with wayfarer (wasteland recursion!). You play Stoneforge, where is the Batterskull? Since your curve ends at 4, you might consider Baneslayer, Gideon and elspeth tirel for powercreeps :)
I did not count your legends, Eiganjo Castle might be a card you want to look at though.
What about armageddon? It's quite strong the classic WW.

Hope that helped,
-- Spock
Title: Re: Help with my WW deck
Post by: so_not on 25-02-2012, 07:17:32 PM
Quote from: SpoCk0nd0pe on 25-02-2012, 08:32:55 AM
I still think weathered wayfarer is a pretty good card to fetch wasteland, WW is low on cardadvantage and wasteland (and maybe dustbowl/tectonic edge) will help your gameplan. For me, maze of ith proved to be quite a strong card even in pure aggro. I also like jotun grunt a lot. He is good gy hate (something WW lacks), stays reasonably long and is absolutely sick if drawn with wayfarer (wasteland recursion!). You play Stoneforge, where is the Batterskull? Since your curve ends at 4, you might consider Baneslayer, Gideon and elspeth tirel for powercreeps :)
I did not count your legends, Eiganjo Castle might be a card you want to look at though.
What about armageddon? It's quite strong the classic WW.

Hope that helped,
-- Spock

I could try Wayfarer instead of an 1-drop flyer. I really hesitate adding any more colorless lands and Dust Bowl is too expensive to use anyway. Maze of Ith really doesn't Belong in aggro decks. With Maze you are untapping opponent's creatures which totally works against your plan. It doesn't even produce mana so if you need a similar effect then Kor Haven would be better. I tried to cut all situational cards like Jotun Grunt. Graveyard hate isn't very relevant if you can't tutor it and synergy with one card in the deck doesn't make it good enough.
This is really an aggro deck in its purest form and Batterskull doesn't support that plan. In slower decks if they kill your Mystic you can reliably play Batterskull later but with this amount of lands you can't really bet on it. I opted for Cloudgoat and Geist Honored Monk as curve toppers in this version mostly because of multiple Crusade-effects. They also generate card advantage, something that's not the case with Baneslayer. I really don't have an opinion about Gideon in this kind of deck but will surely consider it if I end up adding another fivedrop.
Classic doesn't always mean good and Geddon-effects are something that wasn't going to do much in the expected meta. Since most decks nowadays pack a whole bunch of creatures it is hard to create a board position that's favorable for Geddoning. So I rather filled those slots with cards that advance my board position or give reach.
Title: Re: Help with my WW deck
Post by: DarkLight on 27-02-2012, 12:30:21 PM
Here my last version after DKA ...

Land [29]
21 Plains
1 Horizon Canopy
1 Karakas
1 Flagstones of Trokair
1 Windbrisk Heights
1 Mishra's Factory
1 Mutavault
1 Wasteland
1 Tectonic Edge

Creature [44]
1cc [14]
1 Isamaru, Hound of Konda
1 Savannah Lions
1 Elite Vanguard
1 Soltari Foot Soldier
1 Mother of Runes
1 Akrasan Squire
1 Goldmeadow Harrier
1 Deftblade Elite
1 Figure of Destiny
1 Student of Warfare
1 Lantern Kami
1 Suntail Hawk
1 Gideon's Lawkeeper
1 Mikaeus, the Lunarch

2cc [20]
1 Thalia, Guardian of Thraben
1 Leonin Arbiter
1 Serra Avenger
1 Leonin Skyhunter
1 Knight of the Holy Nimbus
1 Soltari Priest
1 Whipcorder
1 Silver Knight
1 Knight of the White Orchid
1 Mistral Charger
1 Soltari Monk
1 Soltari Trooper
1 Stormfront Pegasus
1 Kor Aeronaut
1 Kor Skyfisher
1 Sigiled Paladin
1 White Knight
1 Knight of Meadowgrain
1 War Priest of Thune
1 Stoneforge Mystic

3cc [8]
1 Mentor of the Meek
1 Porcelain Legionnaire
1 Mirror Entity
1 Aven Mindcensor
1 Wilt-Leaf Cavaliers
1 Kitchen Finks
1 Stillmoon Cavalier
1 Mirran Crusader

4cc [1]
1 Hero of Bladehold
1 Phyrexian Metamorph

Artifact [9]
1 AEther Vial
1 Basilisk Collar
1 Bonesplitter
1 Cursed Scroll
1 Winter Orb
1 Grafted Wargear
1 Sword of Fire and Ice
1 Sword of War and Peace
1 Tangle Wire

Enchantment [6]
1 Land Tax
1 Honor of the Pure
1 Crusade
1 Journey to Nowhere
1 Oblivion Ring
1 Glorious Anthem

Sorcery [3]
1 Spectral Procession
1 Armageddon
1 Ravages of War

Instant [7]
1 Tithe
1 Swords to Plowshares
1 Path to Exile
1 Beckon Apparition
1 Harm's Way
1 Disenchant
1 Shining Shoal

Planeswalker [2]
1 Elspeth, Knight-Errant
1 Ajani Goldmane

Other playable cards:

Kjeldoran Outpost
Militia's Pride
Mobilization
Paralax Wave