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Mono Black Zombies

Started by Zephyr, 01-02-2009, 04:40:02 PM

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Zephyr

This is my build of MB zombies:

// Deck file for Magic Workstation (http://www.magicworkstation.com)

// Lands
    1 [AQ] Mishra's Factory (2)
    1 [MOR] Mutavault
    1 [TE] Wasteland
    1 [PLC] Urborg, Tomb of Yawgmoth
    1 [SH] Volrath's Stronghold
    29 [GUR] Swamp

// Creatures
    1 [LE] Gempalm Polluter
    1 [FUT] Korlash, Heir to Blackblade
    1 [RAV] Helldozer
    1 [LE] Graveborn Muse
    1 [AP] Grave Defiler
    1 [SC] Cabal Interrogator
    1 [ALA] Fleshbag Marauder
    1 [ALA] Death Baron
    1 [FNM] Carrion Feeder
    1 [EX] Carnophage
    1 [SC] Vengeful Dead
    1 [ALA] Viscera Dragger
    1 [FNM] Withered Wretch
    1 [FUT] Yixlid Jailer
    1 Zombie Master
    1 [SC] Undead Warchief
    1 [SHM] Murderous Redcap
    1 [LRW] Shriekmaw
    1 [LE] Infernal Caretaker
    1 [UD] Masticore
    1 [EX] Plaguebearer
    1 [10E] Nantuko Husk
    1 [US] Phyrexian Ghoul
    1 [PS] Phyrexian Scuta
    1 [ON] Undead Gladiator
    1 [ON] Shepherd of Rot
    1 [ON] Soulless One
    1 [EVE] Stillmoon Cavalier
    1 [CS] Stromgald Crusader
    1 [SH] Stronghold Assassin
    1 [REW] Hypnotic Specter
    1 [CHK] Kokusho, the Evening Star
    1 [TO] Laquatus's Champion
    1 [FUT] Tombstalker

// Spells
    1 [DS] AEther Vial
    1 [DS] Sword of Fire and Ice
    1 [SC] Call to the Grave
    1 [TSB] Bad Moon
    1 [FNM] Smother
    1 [TE] Sarcomancy
    1 [LRW] Nameless Inversion
    1 [TSP] Sudden Death
    1 [RAV] Last Gasp
    1 [TSP] Tendrils of Corruption
    1 [SHM] Corrupt
    1 Dark Ritual
    1 [FNM] Tormod's Crypt
    1 [FNM] Duress
    1 [9E] Phyrexian Arena
    1 Demonic Tutor
    1 [LRW] Thoughtseize
    1 [MI] Stupor
    1 [FE] Hymn to Tourach (2)
    1 [FNM] Chainer's Edict
    1 [TE] Diabolic Edict
    1 Winter Orb
    1 [FUT] Slaughter Pact
    1 [CHK] Sensei's Divining Top
    1 [ON] Oversold Cemetery
    1 [MM] Vendetta
    1 [OD] Ghastly Demise
    1 [LRW] Profane Command
    1 [TO] Mind Sludge
    1 [US] Persecute
    1 [VI] Funeral Charm
    1 [MOR] Mind Shatter
    1 [ALA] Bone Splinters

Strategy is simple: Fast attackers (sarcomancy, carnophage, carrion feeder, etc.), kills (about 20 pieces) and some cards to lategame like Helldozer, Profane Command or Laquataus Champion. Maybe I can insert cards like Dusk Urchins, but I would eliminate nonzombie creatures.
Discuss :)

Outlaw

Unholy Grotto?
Similar to Volrath's Stronghold, works only for zombies and costs B.

Mythrandir

well, this is way different than we usually get here, but it looks "solid". but i´d probably try to define more your approach, your creature seem very aggro but you have quite a few more controlish cards in the noncreature departament.(e.g.mind sludge, persecute, tendrils of corrution, etc) anyhow, here goes:

Lands:
+ cycle land
+cabal coffers?
+unholy grotto
why urborg? you don´t play that many colorless,
i think you can stick with only 32 lands, being monocolored.

creatures:

+lord of the undead? c'mon he's the lord of the zombies :P
+rotlung reanimator
+ghostly changeling?
+yay on the dusk urchins
+ blind creeper is also a very good aggro creature
+ ashen ghoul (yes, it is a zombie)

+test shadow creatures, although there is only 1 zombie (not very good)

- stronghold assassin
- zombie master VS lord of the undead
- plaguebearer 5 mana to destroy a 2 CMC, even though its a zombie..
- helldozer
- laquatus champion

spells:
+zombie infestation?
+ shred memory, altough you already have some grave hate this can fetch you removal/winning conditions (profane command). i would probably trade this for the tormod
+ beseech the queen/diabolic intent?
+ patriarch bidding? (mid game)
+ Lillian vess? (mid game)
+ would test skeletal scrying
+ tangle wire?

-bone splinters (if it were instant, would be great)
- tormod VS shred memory of phyrexian furnace
- tendrils of corruption VS consume spirit (targets the player)

It seems interesting, but probably limiting yourself to MB zombies makes it a bit fragile.

hope i gave you some cards to help, cya

Zephyr

#3
Urborg it´s for Zombie Master. Plaguebearer is really good against tokens and Helldozer works against Maze of Ith, stronghold assassin is very strong and with Ashen Ghoul it´s satanic. Laquatus champion is large finisher, he win many games. For infestation - i think two cards for 2/2 creep is bad deal. With cards like Rootwalla or another cards with madness it´s strong, but i won´t discard two cards for nothing.
I think Tendrils are better, ´cause Consume Spirit is uneffective in early game. My life is running down very fast, because this i won´t play skeletel scrying. Maybe I can put in Dark Confidant, but then i must eliminate cards with high CC. I think my curve is too low for coffers and wire. Mind Sludge is quite good against controls, persecute too (and I like the pic of persecute ´cause that girl looks like princess from the Naboo from the Star Wars :)). I don´t think 32 lands are good, many times i have mana screw and lower numbers of lands isn´t right. Liliana and Lord is "nobrainer auto-include". I´ll test the changes, then I´ll write result. :)

Mythrandir

QuoteHelldozer works against Maze of Ith,
choking sands is probably better. Helldozer is really above the mana curve and in late game destroy nonbasic for BBB ain´t so good IMO.

QuoteI think Tendrils are better, ´cause Consume Spirit is uneffective in early game.

But mid game is way better because it can act as a winning condition.

QuoteMaybe I can put in Dark Confidant but then i must eliminate cards with high CC

Like i said before, IMO, you need to define your approach better. do you want a zombie aggro, zombie control or zombie aggro/control. your deck doesnt feel, IMO, neither of these.

QuoteI think my curve is too low for coffers and wire. Mind Sludge is quite good against controls, persecute too.

if you can play mind slugde you can play tangle wire ;) and tangle is really nice too against control and aggro.

QuoteI´ll test the changes, then I´ll write result. :)

Ok, btw, what´s your meta like? with that in mind it´s easier to help.