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Messages - Silberhase

#2
Reports / Re: Highlander Tournaments in Berlin
27-05-2018, 12:37:58 AM
Friday, 25th May

1. Paul 9 Artifact Combo
2. Benjamin 6 4c Artifact Aggro
3. Steffen 6 RDW
4. Niclas 6 Mono B Aggro
5. Jonny 3 UW Control
6. Nils 3 Jeskai Control
7. Gregor 0 4c Blood
#3
Off-Topic / Re: Cockatrice
08-04-2018, 11:03:49 PM
I deinstalled Cockatrice an downloaded a new version and then it worked.
#4
Reports / Re: Highlander Tournaments in Berlin
08-04-2018, 02:01:58 AM
Friday, April 6th

1. Paul - 5c Artifact Combo - 12
2. Tobias - 5c Elves - 10
3. Leon - RDW - 9
4. Stefan - RDW - 9
5. Jonny - 5c Artifact Combo - 7
6. Benjamin - Bug Midrange - 6
7. Christoph - 4c Scapeshift - 6
8. Nils - Jund (aggro?) - 6
9. Anton - UW Control - 6
10. Daniel - UW Tempo/Blink - 3
11. Steffen - Mardu Control - 3
12. Karl - 5c Artifact Combo - 3
13. Andreas - MonoR Goblins - 3
14. Christian - Jeskai Aggrocontrol - 0
#5
Silberhase (Rakdos Burn) vs. Tazi (Scapeshift) 2-1

Report will follow.
#6
Back to Basics/Blood Moon: I think Price of Progress is the most problematic Non-basic-hatecard. While Back to Basics and Bloodmoon are useless when opponent got a solid board, PoP just can win from nowhere.

Demonic Tutor: I still can't understand why people say this card beeing healthy in this format. It's played in every black deck and often wins games on its own by searching for the best card or finish up with your combo. So please ban this card and noone would consider to unban it anymore.

Dig Through Time/ Treasure Cruise: I think, people underrate this cards immensely. It's just too easy to fill your own graveyard. Even cards like Phyrexian Furnace have hard times to keep this in check. Therefor Treasure Cruise feels too close beeing just an Ancestral Recall and I think Dig Through Times is even better then Cruise. These cards are banned in every other format, even DuelCommander and I guess they also should be banned in Highlander.

Entomb: I'm totally fine with that card, but it's very hard to say, if this ban was right. It gives reanimator a big boost and it's definitely t1, but of course, combo decks never should be the deck to beat. I just would keep it on the watchlist and observe the meta.

Imperial Seal: For all who think, its an update to Mystical: no it's not!!! The ban of Mystical makes Terminus completely unplayable. Also the 2 lifeloss are relevant in certan matchups Imo. Otherwise I think combo decks in general are quite too powerful in the current meta so I would keep it on the watchlist, but it doesn't feel that much beeing abused as Mystical and Demonic Tutor.

Mana Drain: In general I think this Card is too strong and I also think, there are enough counters in this format. Otherwise I think there are mor problematic cards in the format right now and therefor I would keep it on the watchlist. But Consider this card beeing stronger with the stoneforge unban!

Oath of Druids: This is a card which is just an I-win-button and it's only about 'does the opponent has the answer or does he not'. It also just makes non-interaktive combo decks even more consistently. So I think it should be banned.

Tainted Pact: This card is far away from beeing an Demonic Tutor and Im totally fine with that card. So just keep it unbanned.

Tolarian Academy: I understand that it's not always fun for the opponent to play against, but Highlander is an eternal format and imo non-interactive combo decks should also take part of the metagame. There are enough powerful banworthy cards, that would also weaken academy decks so a ban of the academy itself is not necessary Imo.

Yawgmoth's Will: I don't see any reason to ban it.


Gifts Ungiven: I'm not sure if its correct to unban it, but this card is far weaker than cards like Demonic Tutor and Treasure Cruise/DTT for example. So if you ban these cards I think I'm fine with an unban.

Mystical Tutor: The ban was correct Imo and there is no reason to unban it again.


I also would mention some cards not beeing at the watchlist at the moment:

Fastbond: While Tolarian Academy is a build-around-card that creates new archtypes, Fastbond doesn't help making any t3 lands decks more consistently. Its only beeing abused in various combo decks beeing more ridiculous and more frustrating for the opponent. I think it should be banned.

Karakas: this card becomes more and more problematic while even more powerful legendary creatures gets printed. This card is an absurd answer to many legends and almost a stable in every deck, not only in white decks.

True-Name-Nemesis: This card should be at least on the watchlist. This card is very hard to answer and I think its too painful for aggro decks. Although I hardly played decks, who has big problems with that card, I don't think it's very healthy for our format.
#8
I also join using my 2PP for entry.
#9
20€ entrance fee? Does this fee goes anyway into the prizes?
#10
0eeo19bq
#11
I will use my points for next buy in.
#12
I'm in.
#13
Deck Lists / Re: HLL - Season 31
07-12-2017, 05:03:14 PM
The deck of Kodobeast is missing.
#14
Silberhase(Jund Madness) - K0d013e4st(RDW) 2:1

Game 1: I won the die roll, but I had a slow start. After killing his t1 Creature with lightning bolt eot I only cycled a land t2 and played library t3. He answered with t2 Keldon Marauders and Magus of the Moon. On t4 I got Zenith into lotleth troll that I could discard my haunted dead. But he had Collectiv Defiance to kill my troll, and he killed me a turn later with Ball Lightning and Fireblast.

Game 2: I started with t1 Gnarlwood Dryad, t2 Sylvan Library and t3 Lotleth Troll while missind 3rd land. He played t2 Goblin Guide and t3 Chandra's Phoenix. Then on my turn I discarded haunted dead with the troll and revived him by discarding Driven//Despair and Fiery Temper, who killed the goblin to get away the blocker for my attack. My opponent played Cursed Scroll and bolted my troll. On my turn I played despair and attacked with my 3 creature while he also had 3 cards in hand, but could still play Scullcrack before he had to discard his hand. He topdecked Mutavult played it after killing my dryad with the scroll. Then I played Collective Brutality discarding Honored Hydra for killing the phoenix and draining 2 lifes. After my attack I was on 10 lifes and he on 6. Now he drew Ahn-Crop Crasher and attacked with him while having Mutavult on defense. On my attack he traded the Mutavult with Haunted Dead and I killed the crasher with Maelstrom Pulse. On My next turn I played Zenith for Deathrite Shaman and he burned me with Flame Javelin to 3 lifes getting back his phoenix. Then on his turn he used his Ember Hauler to kill my shaman. Now the game became very close, while I raised him with my spirit token also to 3 lifes. I ended the turn with a Fatal Push in hand and Liliana of the veil which I couldn't cast since I had only one black mana. My opponent drew only a Mountain and ended the turn while still having only the pheonix in hand. I revived eot my Haunted Dead which he killed with the scroll and now I still had the 2nd Spirit token on the battlefield. On my turn I attack him with only 1 spirit and played satyr wayfinder who finds a Sheltered Thicket(RG Cycle dual) for me but kept it in hand. My opponent drew a Figure of Destiny which he played and finished his turn. Now I found a Demonic Tutor in Library which found me Lightning Axe to kill his Figure and won now with attacking witch my creatures.

Game3: I went mulligan to 6 and my opponent started with t1 Vexing Devil(4dmg) and t2 Falkenrath Gorger. I had only t2 Satyr finding no land. My opponent found no 3rd land and killed my satyr with Sudden Shock. On my 3rd turn I played Liliana, Heretic Healer (flip one) which he killed on his turn with Fire Ambush. Then I played Lotleth Troll with having 1 black mana open for regeneration. My opponent now only drew a lavaspike and still stuck on 2 lands. I found on my turn my 4th land with grizzly salvage, who also revealed a Bloodsoaked Champion. My opponent now only got Black Vise which was useless, cause I still had only 3 cards in hand after discarding and madnessing Asylum Visitor to the troll. Now I had a very stong turn. I first played Tomenting Voice (discarding Key to the City) and attacked with my creatures. He traded the Visitor with his Gorger. I discarded Wild Mongrel and Prized Amalgam into the troll before dmg. On my 2nd mainphase I could now play Hollow One for free and returned bloodsoaked champion to play what also gave me Amalgam back.
Even the 3rd land he got now wasn't able to stop this board and so he died on my turn, finally with Tainted Pact into Lightning Bolt.
#15
Silberhase(Jund Madness) - K0d013e4st(RDW) 2:1

report follows