Here's the deck I played yesterday:
Combo
Hermit Druid
Krosan Reclamation
Gigapede
Worldgorger Dragon
Bloodrite Invoker
Kiki Jiki
Pestermite
Karmic Guide
Trench Gorger
Anger
Reanimation
Reanimate
Stitch Together
Apprentice Necromancer
Life/Death
Exhume
Animate Dead
Shallow Grave
Dance of the Dead
Necromancy
Footsteps of the Goryo
Corpse Dance
Draw
Gitaxian Probe
Peek
Sorcerous Sight
Clairvoyance
Brainstorm
Ponder
Preordain
Portent
Careful Study
Peer through Depths
Impulse
Diabolic Vision
Worldly Counsel
See Beyond
Lat Nams Legacy
Frantic Search
Tutor
Sylvan Tutor
Worldly Tutor
Green Sun's Zenith
Personal Tutor
Lim Duls Vault
Merchant Scroll
Demonic Tutor
Drift of Phantasms
Perplex
Dimir Machinations
Grim Tutor
Cruel Tutor
Rhystic Tutor
Buried Alive
Intuition
Gifts Ungiven
Protection
Chain of Vapor
Duress
Thoughtseize
Inquisition of Kozilek
Xantid Swarm
Distress
Mesmeric Fiend
Miscalculation
Force of Will
Mana
Chrome Mox
Mox Diamond
Birds of Paradise
Lands (34)
9xFetch (excluding Arid Mesa)
City of Brass
Gemstone Mine
Tendo Ice Bridge
Reflecting Pool
Bayou
Badlands
Underground Sea
Volcanic Island
Tropical Island
Taiga
Overgrown Tomb
Blood Crypt
Watery Grave
Breeding Pool
Steam Vents
Sunken Ruins
River of Tears
Urborg, Tomb of Yawgmoth
Drowned Catacomb
Yavimaya Coast
Llanowar Wastes
Twilight Mire
Underground River
Darkslick Shores
Darkwater Catacombs
Gemstone Mine
Flooded Grove
How the deck works:
You either play Intuition or Buried Alive (or Gifts), searching for (Gigapede/ Dragon/ Bloodrite Invoker) or (Gigapede/ Trench Gorger/ Anger) or (Kiki/ Karmic Guide/ Pestermite ,this pile obv. works only with Buried Alive). Then one of the reanimation spells wins the game.
Another way to win is to play Hermit Druid, mill your library, Krosan Reclamation back two reanimation spells and win from there on.
The deck went 4-0 (8-3 in games, although it could have been an 8-2 because I misplayed vs Jochen) and maybe has some potential. Comments and critics are wellcome.
Combo
Hermit Druid
Krosan Reclamation
Gigapede
Worldgorger Dragon
Bloodrite Invoker
Kiki Jiki
Pestermite
Karmic Guide
Trench Gorger
Anger
Reanimation
Reanimate
Stitch Together
Apprentice Necromancer
Life/Death
Exhume
Animate Dead
Shallow Grave
Dance of the Dead
Necromancy
Footsteps of the Goryo
Corpse Dance
Draw
Gitaxian Probe
Peek
Sorcerous Sight
Clairvoyance
Brainstorm
Ponder
Preordain
Portent
Careful Study
Peer through Depths
Impulse
Diabolic Vision
Worldly Counsel
See Beyond
Lat Nams Legacy
Frantic Search
Tutor
Sylvan Tutor
Worldly Tutor
Green Sun's Zenith
Personal Tutor
Lim Duls Vault
Merchant Scroll
Demonic Tutor
Drift of Phantasms
Perplex
Dimir Machinations
Grim Tutor
Cruel Tutor
Rhystic Tutor
Buried Alive
Intuition
Gifts Ungiven
Protection
Chain of Vapor
Duress
Thoughtseize
Inquisition of Kozilek
Xantid Swarm
Distress
Mesmeric Fiend
Miscalculation
Force of Will
Mana
Chrome Mox
Mox Diamond
Birds of Paradise
Lands (34)
9xFetch (excluding Arid Mesa)
City of Brass
Gemstone Mine
Tendo Ice Bridge
Reflecting Pool
Bayou
Badlands
Underground Sea
Volcanic Island
Tropical Island
Taiga
Overgrown Tomb
Blood Crypt
Watery Grave
Breeding Pool
Steam Vents
Sunken Ruins
River of Tears
Urborg, Tomb of Yawgmoth
Drowned Catacomb
Yavimaya Coast
Llanowar Wastes
Twilight Mire
Underground River
Darkslick Shores
Darkwater Catacombs
Gemstone Mine
Flooded Grove
How the deck works:
You either play Intuition or Buried Alive (or Gifts), searching for (Gigapede/ Dragon/ Bloodrite Invoker) or (Gigapede/ Trench Gorger/ Anger) or (Kiki/ Karmic Guide/ Pestermite ,this pile obv. works only with Buried Alive). Then one of the reanimation spells wins the game.
Another way to win is to play Hermit Druid, mill your library, Krosan Reclamation back two reanimation spells and win from there on.
The deck went 4-0 (8-3 in games, although it could have been an 8-2 because I misplayed vs Jochen) and maybe has some potential. Comments and critics are wellcome.