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Messages - r4nd0m1z3r

#1
4C Zoo vs 5C Goodstuff Control [Mythrandir] 2:0

G1 I have Skyshroud Elite, Bob, Colossal Might and Terminate vs Ajani V, Garruk, Fact, Gideon and some removal, but Stoneforge Mystic lets me search for Sword of F/I and Goblin Bushwhacker helps to take down Gideon. Around Turn 8 or so, I finally draw a 2nd white manasource for Elspeth and Ajani G vs his Loxodon Hierarch and Trinket Mage. 1:0

G2 he is screwed on Hallowed Fountain and Maze of Ith and I have Bob again, followed by Fauna Shaman, but nothing else (5 lands, Sword of F/I). I find a creature after revealing a land to Bob and fetch Knight of the R, but I have to fetch Stonecloaker to save Bob from Fire/Ice. I replay it and Sword and he has Lightning Helix to finally destroy it. After that, he starts playing more lands and I fetch Ranger of Eos and Vengevine and 3 Damnations later (Eternal Witness, Regrowth), he has Bojuka Bog, but my Vengevine and a fully leveled Figure of Destiny brought him already in burnrange. 2:0

ggs
#2
GBWu Hulk 2:1 5CC [Mythrandir]

G1 Im screwed and he has Needle for my Fauna Shaman, Tabernacle, Goyf, Ajani V, Eternal Dragon, Deed, Venser+Karakas and other good stuff.

G2 and 3 I can lock him with Yosei and Recurring Nightmare.

Close games, overall.

ggs
#3

4C Zoo vs UWr (e-san) 2:1

G1 he has some removal before my Kird Ape is joined by Noble Hierarch and Sword of Light and Shadow. He doesnt draw more than 3 lands. 1:0

G2 is a long and tedious game, as he locks me down with counter, removal, Ghostly Prison and finally Teferi's Moat. His Trinket Mage gets Top before Gideon and Venser+Karakas win for him. 1:1

G3 he has Wall of Denial, but I resolve Ranger of Eos and get Scute Mob and Figure of Destiny. The Mob gets O-Ringed, but my figure hits twice for full value before getting chumpblocked by his wall. All he has is Washout for white, which gives me back Scute Mob ftw. 2:1

ggs
#4
4C Zoo vs U/W/g Oath (Fenry) 2:1

G1 we both have a slow start. I begin with Mirri's Guile, Stoneforge Mystic (Force Spike), Raging Ravine and Ajani Goldmane. I finally find some business in the form of Lotus Cobra and Goblin Bushwhacker and attack him down to 13. In the meantime, he has a Top and taps out for Oath of Druids, so my manland joins the attack and suddenly he is at 1 life, conceding the game after he Oaths into Sun Titan (O-Ring). 1:0

G2 I mull to 6 before I spoil 4 cards, but cant get a good hand (BoP, Sacred Foundry, Mirri's Guile, Bob, Ajani Goldmane and Watchwolf). I decide to gamble and keep this, and I soon find a fetchland and play Bob (StoP), Vindicate on his Knight otR (Mana Drain), Ajani and some creatures, but he suddenly has The Tabernacle and Maze of Ith. I can come up with Wasteland, but he uses his Knight fetch Petrified Field. We both have O-Rings for his Knight and my Ajani, as he starts attacking me with Celestial Colonnade. I can resolve a Fauna Shaman, but first my Stonecloaker gets Dazed and my BSA dies to Day of J. In the end, I cant stop his Colonnade and we are off to G3. 1:1

G3 I go Scute Mob and Dark Confidant as he plays EE for 1 and Oath. Bob reveals Sylvan Library and allows me to topdeck a 3rd land to play and activate my Qasali Pridemage. He removes my Bob with O-Ring and I follow up with Burning Tree Shaman (BTS), Rancor and Sylvan Library, Steppe Lynx and Mishra's Factory, while he misses his 4th landdrop and plays Merchant Scroll for Bant Charm (BTS) and finally concedes, as he misses his 4th landrop again. 2:1

ggs
#5
Goblins vs B/W (Georg B) 2:1


G1 I start with Inquisition of Kozilek and see a hand of Baneslayer Angel, Diabolic Edict, Augur of Skulls, Scrubland, Descendant of Kiyomaro, Vampire Nighthawk and Verdant Catacombs, taking the Augur. I follow this up with Boreal Druid and Figure of Destiny, and try to screw him with Magus of the Moon. He plays Edict (Boreal Druid) and trades Oona's Prowler for Karplusan Forest, while being attacked by Magus and Figure. Unfortunately, he draws his second Plains, and plays first Descendant, then Urborg and BSA and Knight of the Meadowgrain, and puts our lifetotal at 08 and 24, before I can grow my Figure to 8/8. However, he topdecks a Shriekmaw and I dont draw Living Death. 0:1


G2 I have Piledriver and Matron (Gempalm Incinerator), while he plays and uses Sensei's Top. Mortify takes out my 3/2, but I have other plans anyways, as I play Goblin Charbelcher and pass the turn with Goblin Recruiter in hand. During his upkeep, he spins his Top and comes up with Disenchant (<Georg B> 3. karte von oben eines meiner wenigen outs) ;D. Additionally, he has a Wasteland to destroy my Volrath's Stronghold. I topdeck Wooded Foothills and play Goblin Recruiter, followed by Food Chain and we are off to G3. 1:1

G2 Here, he has Nezumi Shortfang, Tithe, Shrieking Grotesque and Transcendent Master, while I have a Tainted Pact to find a 3rd land and then Mogg Raider and Gempalm Incinerator for his rat. He immediately grows his Master to 6/6, but I can use Mogg War Marshall to block it and Mogg Raider to prevent the lifegain. A few turns later, I use Worldly Tutor to find Goblin Recruiter and play it. From there, I try Ringleader and Kiki Jiki, but he has Shriekmaw (Mogg Raider) and Im already at 7 life from his Groteque. I got to 6 the following Turn (Barbarian Ring) as I play Kiki Jiki, but he has Oblivion Ring to take it down, attacking me down to 1. On my turn, however, I can kill his flyer with Boggart Birth Rite for the Incinerator and sac my Ring to burn his Shriekmaw. So, he is down to a full leveled Master and plays Tidehollow Sculler (Warchief) and Basilisk Collar, but I have Tin Street Hooligan and over the next 2 turns, I use Skirk Prospector, Warchief, Stingscourger, Piledriver and Sharpshooter, and finally Chieftain, to reduce his 36 life to 0. 2:1

ggs
#6
Goblins vs GBW Rock (seveneyes) 2:1

G1 I start with Bayou, Ostrasize for Exalted Angel (BSA, Duress, Forest, Temple Garden, Treetop Village, Eladamri's Call), Mox Diamond and Mirri's Guile. Goblin Chieftain and Garruk follow up and start to threaten him. He plays Treetop, Rampant Growth, Yavimaya Elder, Temple Garden and Baneslayer Angel, but I have a Sylvan Tutor and search up a hasty Stingscourger to bring him to 3. He plays Martial Coup for 4 and I find a Diabolic Intent for Sharpshooter. 1:0

G2 he plays Demonic Tutor and Cultivate and I have Llanowar Elves and a Frenzied Goblin equiped with Paradise Mantle and my own Demonic Tutor. With 3 Lands on the table, I decide to search up and play Goblin Recruiter, because I didnt put him on an Armageddon-effect and I am holdung a Living Death for backup (along with a Goblin Chieftain). Instead, he plays Day of Judgement and I draw Goblin Ringleader. I play the Chieftain and attack, as he plays a Garruk and Vindicate on my Goblin. Over the next 2 turns I draw Skirk Prospector and Mogg War Marshall and lose to Angel of Despair and Primeval Titan for Wasteland and Dustbowl with untap from Garruk. 1:1

G3 he StoPs my BoP, and I play Sylvan Library. He has turn 3 Nature's Lore, but I have Rishadan Port and then Goblin Charbelcher and Sylvan Tutor for Goblin Recruiter to put him on a 1 turn clock. Obstinate Baloth doesnt help enough and I win 2:1

ggs
#7
Goblins (me) vs Stax (derStefan) 2:0

G1 I start with Figure of Destiny and he answeres with Maze of Ith. I follow it up with Fauna Shaman, but he has Pithing Needle! However, I have Goblin Recruiter and Food Chain, so I win as he taps out for a Signet. 1:0

G2 I think he mulls to 6, as my Inquisition of Kozilek sees The Abyss, Thran Dynamo and lands. I have a Nullmage Shepherd and try to set it up with Goblin Guide and a manaelf, but he reveals Crystal Vein, as I attack, and locks me down. I draw nothing but creatures for a few turns while he has Expedition Map for Workshop and Thran Dynamo and then a Top and a threatening Dustbowl. I topdeck Mirri's Guile and have a Sylvan Library on top, as he Martial Coups for 5 token. I play Warchief and Sharpshooter to kill his army, before I play Sylvan Library and draw some extra cards. Eventually, I find Demonic Tutor and Living Death, going from 10 to 6 life. I tutor, but I get the wrong card (Sword of Light and Shadow), because I forget his Maze of Ith. (With Goblin Recruiter I was afraid of an Armageddon Effect)

I finally can get the Nullmage Shepherd Im still holding on the board and active. I cant kill his Abyss right away though, because he plays Tainted Pact for Banefire (flips his Top, but doesnt hit a land for the 7th mana and the win) and I need to destroy his Thran Dynamo. Instead, he plays Engineered Explosives and kills 3 of my 4 creatures. His Abyss clears my board, but I have the Living Death ready anyways. Nullmage destroys his Talisman, and I win with Sword of Light and Shadow and Rishadan Port. 2:0

ggs




#8
Goblins (me) 2:1 G/B Recursion (nmlss)

G1 he has Braids with Volraths Stronghold and Wall of Blossom/Spieke Feeder, but cant come up with much offense.I assemble Mirri's Guile and Dark Confidant and he doesnt have an answer (I played Thoughtseize on his Pulse). I draw a ton of cards and develop my board with Braids still in play. When I play Kiki Jiki, he attacks with his Birds and tries Ink Eyes, but I have Gempalm Incinerator. 1:0

G2 he has a quick Hypnotic Specter and starts eating my hand, but my Fauna Shaman gets me Magus of the Moon to lock him down. We start racing before he finds a Forest a few turns later and stops me somehow. I topdeck my 4th land and play my last card in hand: Goblin Recruiter! I think Im in good shape, but he topdecks Sword of Fire and Ice and Im cold. 1:1

G3 I start with Lackey into Sharpshooter and Bitterblossom, while he has Darkheart Sliver, Sylvan Ranger, Wickerbough Elder, Mesmeric Fiend and Unearth. I play Pattern of Rebirth on my Faerie Token and shoot it, getting Kiki Jiki. He fights back with Troll Ascetic, Garruk and Bone Shredder, but I have a Top and find Goblin Recruiter for Siege Gang. 2:1

ggs


#9

Kurt / Kofler / Austria / 256533485

cu
#10
Quote from: Sturmgott on 05-07-2010, 09:20:07 PM
Please do not make yourself illusions. We are not going begin banning based on polls, neither are we taking back a decision that you don't seem to like.

As to get a picture about how the community thinks this is fine, of course.

Please wait for the official banning reasons that will be publishes by the end of this week.

Thanks for the advice, and I truly respect the Highlander Rat and its decisions. As i understand it, once you have made an announcement, you will not take it back.

At the same time, I expect the Highlander Rat to aknowledge whatsoever result of this poll and take it into consideration for future decisions.

Apart from that, I have posted some of my own opinions on this topic already at http://www.magicplayer.org/ (commentsection, in german), and I am planning to speak out my mind here some more in the comments. Probably as a response to the official banning reasons.

For now, Im more curious to see how this poll goes and what some of the players think.

Regards, r4zr
#11
Hey guys, what are the current numbers on this topic? Life or no Life? Please vote! Comments are appreciated too. Thanks.
You can see the results after you have voted. 

Hi Leute, was sind die aktuellen Zahlen zu diesem Thema? Life oder kein Life? Bitte stimmt ab! Kommentare werden auch gerne gesehen. Danke.
Du kannst die Ergebnisse sehen, nachdem du abgestimmt hast.

Regards/Grüße, r4zr
#12
Grats from me too. Outstanding performance, esp by marchhare :o

Prepare to be assimilated next season, though - Resistance is futile  ;) ;D
#13
You r right, sry. Ill keep that in mind.
#14
      HIGHLANDER Turniere und Trials (mit Proxies)

Das Highlanderformat ist Magic von seiner besten Seite. Sehr abwechslungsreiche Spiele, faszinierende Situationen, und jede Menge Spaß.    
                                     
Wann und Wo: jeweils am 2. Sonntag jedes Monats, ab 13:00 Uhr im Brot&Spiele, Mariahilferstr. 17, 8020 Graz
Beginn: 13:30 Uhr
Turnierstruktur: Vorrunde (Schweizer System), danach   Top 8 (single elimination)
Ende Swiss: ca. 18:00 Uhr, Ende Top 4 bzw. Top 8: ca. 21:00 Uhr
Rundenzeit: 60 Minuten
Proxies: sind unbegrenzt erlaubt
Startgeld: 10 EUR bzw. 5 EUR, wenn du unter 16 Jahren alt bist, zum ersten Mal mitspielst, oder mehr als eine Stunde für die An- und Abreise brauchst.
Preise: Einzelkarten im Wert des gesamten Startgeldes für die bessere Hälfte der Teilnehmer. Ab 20 Spielern ist der Hauptpreis ein Mana Drain, ansonsten z.B.:   1. Platz: Dualland (R), 2. Platz: Force of Will, 3. Platz: Mox Diamond, 4. Platz: Intuition, … Planeswalker, Fetchländer, Foil- und Promokarten, T-Shirts etc.
Bannedliste und allgemeine Regeln: auf highlandermagic.de
Sideevents: Booster- bzw. Cubedraft ab 8 Spieler

Trials: jeweils am 1. Sonntag jedes Monats, ebenfalls um 13:30 Uhr, ebenfalls im Brot&Spiele, findet ein single elimination Turnier statt, ohne Teilnahmegebühr, bei dem der Erste ein Freilos für den HLGP gewinnt.    

Spiel mit um den Titel des neuen Highlanders, gewinn tolle Preise und mach mit deiner Teilnahme diese Turnierserie zu einem vollen Erfolg!

Termine Trials:
 

    07. März 2010
    04. April 2010
    02. Mai 2010
    06. Juni 2010

Termine Hauptturniere:


    21. März 2010 (statt 14. März)    
    11. April 2010    
    09. Mai 2010    
    13. Juni 2010
Sollten sich Termine unerwartet mit Premier Events (PreRel, PTQ etc.) überschneiden, werde ich rechtzeitig Ersatztermine ankündigen.

  Es kann nur Einen geben! Bis dann,
  Kurt Kofler    
  Tel.: 0664 73801434

Vielen Dank wie immer für die freundliche Unterstützung der Spielzeugwelt Rieger!

forum.ragorn.at
#15
Off-Topic / Re: Alternatives to MWS
15-03-2010, 02:48:11 AM
Hey guys, this article might b helpful.