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Messages - cagain

#1
C.) Good ol' road to Paris. Spoiling is nice, but sometimes a little lame.
#2
Deck Lists / Re: UR Combo-Control
22-02-2012, 02:22:18 PM
Cheers,

I build a combo-control deck which is nearly the same as yours, but I added B for tutoring 'n stuff (so it's a grixis version of this deck). The deck looks like this:

Lands (36)
1x Arid Mesa
1x Polluted Delta
1x Bloodstained Mire
1x Flooded Strand
1x Wooded Foothills
1x Marsh Flats
1x Scalding Tarn
1x Verdant Catacombs
1x Misty Rainforest
1x Volcanic Island
1x Badlands
1x Underground Sea
1x Dragonskull Summit
1x Blood Crypt
1x Graven Cairns
1x Blackcleave Cliffs
1x Sulfur Falls
1x Cascade Bluffs
1x Steam Vents
1x City of Brass
1x Karakas
1x Wasteland
1x Riptide Laboratory
1x Maze of Ith
5x Island
4x Mountain
3x Swamp

Creatures (19)
1x Trinket Mage
1x Snapcaster Mage
1x Grim Lavamancer
1x Drift of Phantasms
1x Vendilion Clique
1x Kiki-Jiki, Mirror Breaker
1x Grave Titan
1x Glen Elendra Archmage
1x Swans of Bryn Argoll
1x Sower of Temptation
1x Deceiver Exarch
1x Venser, Shaper Savant
1x Pestermite
1x Solemn Simulacrum
1x Spellskite
1x Inferno Titan
1x Goblin Matron
1x Goblin Sharpshooter
1x Imperial Recruiter
1x Goblin Recruiter

Artifacts (7)
1x Dimir Signet
1x Engineered Explosives
1x Sensei's Divining Top
1x Vedalken Shackles
1x Izzet Signet
1x Rakdos Signet
1x Pithing Needle

Enchantments (4)
1x Bitterblossom
1x Necromancy
1x Splinter Twin
1x Treachery

Instants (20)
1x Lightning Bolt
1x Fact or Fiction
1x Force of Will
1x Tainted Pact
1x Misdirection
1x Impulse
1x Mental Misstep
1x Daze
1x Mana Leak
1x Fire/Ice
1x Mana Drain
1x Magma Jet
1x Pact of Negation
1x Spell Snare
1x Remand
1x Cryptic Command
1x Condescend
1x Brainstorm
1x Chain of Plasma
1x Counterspell

Sorceries (13)
1x Duress
1x Thoughtseize
1x Demonic Tutor
1x Chain Lightning
1x Ancestral Vision
1x Diabolic Intent
1x Damnation
1x Bribery
1x Ponder
1x Preordain
1x Dimir Machinations
1x Slagstorm

Planeswalker (1)
1x Jace, the Mind Sculptor
_______________________________
100

Should I play Conflagrate oder Lightning Storm for swans combo? It is an autowin, but it needs RRR (Lightning Storm) or RRRR (Conflagrate) to cast (together with in Chain in one round, of course). Furthermore, if my opponent has a land in hand, Lightning Storm kills me. 

If you want some further ideas, then take look at this thread: http://www.magicplayer.org/forum/index.php?topic=694.0
#3
Deck Lists / Re: RUG Pod
13-01-2012, 08:45:21 PM
I have such Deck too. So I play plenty of control stuff and the Kiki-Jiki/Splinter Twin + Deceiver Exarch/Pestermite Combo as well. Here is my list:

Lands (35)
1x Dryad Arbor
1x Scalding Tarn
1x Volcanic Island
1x Wooded Foothills
1x Tundra
1x Arid Mesa
1x Tropical Island
1x Windswept Heath
1x Seat of the Synod
1x Misty Rainforest
1x Raging Ravine
1x Great Furnace
1x Fire-Lit Thicket
1x Academy Ruins
1x Rootbound Crag
1x Copperline Gorge
1x Tolaria West
1x Steam Vents
1x Breeding Pool
1x Flooded Grove
1x Stomping Ground
1x Cascade Bluffs
1x Mountain
1x Tree of Tales
1x Forest
1x Sulfur Falls
1x Island
1x Reflecting Pool
1x Flooded Strand
1x City of Brass
1x Bloodstained Mire
1x Maze of Ith
1x Polluted Delta
1x Wasteland
1x Verdant Catacombs


Creatures (36)
1x Phyrexian Metamorph
1x Inferno Titan
1x Wall of Blossoms
1x Man-o'-War
1x Noble Hierarch
1x Lotus Cobra
1x Fauna Shaman
1x Ghitu Slinger
1x Eternal Witness
1x Spike Weaver
1x Avalanche Riders
1x Gilded Drake
1x Snapcaster Mage
1x Kitchen Finks
1x Deceiver Exarch
1x Birds of Paradise
1x Pestermite
1x Ravenous Baboons
1x Acidic Slime
1x Phantasmal Image
1x Flametongue Kavu
1x Scavenging Ooze
1x Bloodbraid Elf
1x Venser, Shaper Savant
1x Viridian Corrupter
1x Grim Lavamancer
1x Trinket Mage
1x Body Double
1x Kiki-Jiki, Mirror Breaker
1x Sower of Temptation
1x Glen Elendra Archmage
1x Primeval Titan
1x Imperial Recruiter
1x Fyndhorn Elves
1x Spellskite
1x Llanowar Elves


Spells (26)
1x Sensei's Divining Top
1x Sylvan Library
1x Fact or Fiction
1x Brainstorm
1x Treachery
1x Remand
1x Mana Drain
1x Beast Within
1x Sudden Shock
1x Ice (Fire/Ice)
1x Force of Will
1x Lightning Bolt
1x Natural Order
1x Firespout
1x Bribery
1x Preordain
1x Ancestral Vision
1x Arc Trail
1x Arc Lightning
1x Chain Lightning
1x Green Sun's Zenith
1x Birthing Pod
1x Pithing Needle
1x Engineered Explosives
1x Sword of Fire and Ice
1x Splinter Twin


Planeswalker (3)
1x Tezzeret the Seeker
1x Jace, the Mind Sculptor
1x Garruk Relentless

I think, most of the card choices are clear. ;)
#4
Deck Lists / 5c Sliver Control
12-01-2012, 12:09:10 PM
Cheers!

I've tried to make a new highlander deck besides the ordinary decklists. It should be tribal and Slivers were my favorites. So I was clear about the conditions. But I didn't want to make a "brain of – Sliver on".dec. It should have some kind of a new sense.

I decided to make a 5c Sliver-Control type, which allows me to use the permanent abilities of that tribe. So I put together some good tutors to have the right Sliver at the right time. Positive is that Slivers abilities last longer than a normal EtB-effect. In that case I have a little army over time and go beating my opponent. Furthermore, I wanted to use the graveyard as an additional Option.

Anyways, here is the deck:

Lands (35)
1x Taiga
1x Marsh Flats
1x Dragonskull Summit
1x Badlands
1x Arid Mesa
1x Tropical Island
1x Verdant Catacombs
1x Underground Sea
1x Volrath's Stronghold
1x Volcanic Island
1x City of Brass
1x Bayou
1x Forest
1x Plateau
1x Plains
1x Scrubland
1x Swamp
1x Savannah
1x Mountain
1x Bloodstained Mire
1x Island
1x Wooded Foothills
1x Woodland Cemetery
1x Flooded Strand
1x Hinterland Harbor
1x Windswept Heath
1x Maze of Ith
1x Polluted Delta
1x Sunpetal Grove
1x Dryad Arbor
1x Wasteland
1x Scalding Tarn
1x Drowned Catacomb
1x Tundra
1x Misty Rainforest

Creatures (31)
1x Rootbound Crag
1x Brood Sliver
1x Crypt Sliver
1x Shifting Sliver
1x Ward Sliver
1x Root Sliver
1x Winged Sliver
1x Opaline Sliver
1x Talon Sliver
1x Noble Hierarch
1x Quick Sliver
1x Toxin Sliver
1x Mnemonic Sliver
1x Synapse Sliver
1x Necrotic Sliver
1x Sliver Queen
1x Mindwhip Sliver
1x Birds of Paradise
1x Magma Sliver
1x Sliver Legion
1x Horned Sliver
1x Hibernation Sliver
1x Harmonic Sliver
1x Fauna Shaman
1x Heart Sliver
1x Pulmonic Sliver
1x Essence Sliver
1x Gemhide Sliver
1x Lotus Cobra
1x Homing Sliver
1x Acidic Sliver
1x Crystalline Sliver

Artifact (2)
1x Birthing Pod
1x Sensei's Divining Top

Enchantment (4)
1x Recurring Nightmare
1x Necromancy
1x Oversold Cemetery
1x Animate Dead

Instant (12)
1x Lightning Bolt
1x Brainstorm
1x Force of Will
1x Sudden Shock
1x Fire/Ice
1x Mana Drain
1x Path to Exile
1x Fact or Fiction
1x Swords to Plowshares
1x Eladamri's Call
1x Lightning Helix
1x Remand
1x Worldly Tutor

Sorceries (10)
1x Victimize
1x Chain Lightning
1x Green Sun's Zenith
1x Ancestral Vision
1x Demonic Tutor
1x Maelstrom Pulse
1x Tribal Flames
1x Vindicate
1x Duress
1x Thoughtseize

Planeswalker (4)
1x Jace, the Mind Sculptor
1x Garruk Wildspeaker
1x Ajani Vengeant
1x Elspeth, Knight-Errant


I'm not sure about some card choices. In first line Sudden Shock and Horned Sliver. Sudden Shock allows me to make two damage, but in a 5c deck it is not that necessary. Horned Sliver gives my creatures "only" trample, which is not that good, because my Slivers have less strength.

I think about to put in these cards as well:
- Aether Vial
- Sliversmith
- Mana Echoes (which is insane with Sliver Queen)
- Patriarchs Bidding
- Eternal Witness
- Regrowth
- Other Counterspells

My next question: Did I miss some good lands? Maybe one, which support me in my Sliver plan?

Bottom line: I have 12 targets for Isochron. Should I play it?

I thank you in advance and I hope, some people around here have some ideas and good cards to put in. :)
#5
Deck Lists / Re: My U/G/B Control
27-04-2010, 04:41:53 PM
I played a U/G/B control deck too. I added W to get access to some great cards (e.g. the Landfall-Angels, Moat, Academy Rector, Knight of The Reliquary etc…). The main question is: is it profitable to add a fourth color? Anyway, here's the decklist:

Lands:

1x Watery Grave
1x Scalding Tarn
1x Lonely Sandbar
1x Wasteland
1x Breeding Pool
1x Undiscovered Paradise
1x Tranquil Thicket
1x Tropical Island
1x Windswept Heath
1x Treetop Village
1x Bayou
1x Marsh Flats
1x Bloodstained Mire
1x Mishra's Factory
1x Arid Mesa
1x Overgrown Tomb
1x Plains [Version 4]
1x Savannah
1x Volrath's Stronghold
1x Faerie Conclave
1x Tundra
1x Polluted Delta
1x Flooded Strand
1x Underground Sea
1x Verdant Catacombs
1x Island [Version 4]
1x Scrubland
1x Karakas
1x Celestial Colonnade
1x Forest [Version 4]
1x Wooded Foothills
1x Cephalid Coliseum
1x Dust Bowl
1x Swamp [Version 4]
1x Maze of Ith
1x Hallowed Fountain
1x Misty Rainforest
1x Terramorphic Expanse
(I consider to cut the manlands, 'cause of moat)


Creatures:

1x Lotus Cobra
1x Eternal Witness
1x Glen Elendra Archmage
1x Rampaging Baloths (worth to play? The Baloths are a dead card too, if moat’s on board)
1x Ob Nixilis, the Fallen
1x Trinket Mage
1x Tarmogoyf
1x Meloku the Clouded Mirror
1x Kira, Great Glass-Spinner
1x Wall of Roots
1x Vendilion Clique
1x Knight of the Reliquary
1x Emeria Angel
1x Aven Mindcensor
1x Eternal Dragon
1x Admonition Angel
1x Living Tsunami
1x Academy Rector
1x Venser, Shaper Savant

Spells:

1x Engineered Explosives
1x Sensei's Divining Top
1x Treachery
1x Pernicious Deed
1x Trade Routes
1x Necromancy
1x Future Sight
1x Moat
1x Oblivion Ring
1x Dissipate
1x Stroke of Genius
1x Crop Rotation
1x Misdirection
1x Path to Exile
1x Worldly Tutor
1x Capsize
1x Faerie Trickery
1x Fact or Fiction
1x Harrow
1x Forbid
1x Remand
1x Force of Will
1x Mana Leak
1x Mana Drain
1x Miscalculation
1x Counterspell
1x Mind Spring
1x Worm Harvest (same as Baloths)
1x Duress
1x Vindicate
1x Demonic Tutor
1x Life from the Loam
1x Scapeshift
1x Regrowth
1x Damnation
1x Treasure Hunt
1x Mind Shatter
1x Wrath of God
1x Raven's Crime
1x Thoughtseize

Planeswalker:

1x Garruk Wildspeaker
1x Jace, the Mind Sculptor
1x Elspeth, Knight-Errant

Yes, I play the LftL-Engine, but more as a side-kick. The control aspect should take center of the stage. Some questions:

1.   Are Baloths, Goyf, Worm Harvest worth to play? I can’t assume, that I have a Moat always on board, but if it is, these cards are just dead.
2.   How ‘bout Genesis?
3.   How ‘bout other “Landfaller”, like Grazing Gladehart (or so…) against Aggro?
4.   Should I play some more basic lands? If Blood Moon or BtB are on the field, it should be “gg” for me…

Thanks for help in advance. Free to comment.