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Moved: Need some advice with GBw Rock

Started by t3nn0, 07-04-2010, 02:20:16 PM

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t3nn0

First: i know there is a GBW Rock thread already, but i did'nt want to disrupt the discussion there.

Second: I am wondering if this deck can make it at a tournament?

Third: if not (what i kind of think), what cards would you advice to integrate into this deck?


The strategy of this deck is like ment to be a midrange aggro-control deck with some nice disruption and removals.


Lands:
Caves of Koilos
Brushland
Llanowar Wastes
Gilt-Leaf Palace
Murmuring Bosk
Wooded Bastion
Windswept Heath
Twilight Mire
Polluted Delta
Temple Garden
Flooded Strand
Bayou
Savannah
Scrubland
Overgrown Tomb
Godless Shrine
Marsh Flats
Verdant Catacombs
Oran-Rief, the Vastwood
Treetop Village
Stirring Wildwood
Karakas
Volraths Stronghold
Mishra's Factory
Wasteland
Barren Moor
Secluded Steppe
Tranquil Thicket
4x Swamp
4x Forest
1x Plains
___________________
37 Lands

Creatures:
Chameleon Colossus
Elves of Deep Shadow
Braids, Cabal Minion
Dark Confidant
Kitchen Finks
Doran, the Siege Tower
Reveillark
Gaddock Teeg
Ohran Viper
Solemn Simulacrum
Fyndhorn Elves
Knight of the Reliquary
Wall of Roots
Shriekmaw
Deranged Hermit
Eternal Witness
Loxodon Hierarch
Putrid Leech
Llanowar Elves
Yavimaya Elder
Birds of Paradise
Bone Shredder
Qasali Pridemage
Genesis
Sakura-Tribe Elder
Troll Ascetic
Noble Hierarch
Harmonic Sliver
Tidehollow Sculler
Tarmogoyf
Spike Weaver
Great Sable Stag
Wickerbough Elder
Karmic Guide
Master of the Wild Hunt Baneslayer Angel
Scute Mob
Ranger of Eos
_________________
38 Creatures

Spells:
Garruk Wildspeaker
Liliana Vess
Hymn to Tourach
Vindicate
Maelstrom Pulse
Swords to Plowshares
Slaughter Pact
Pernicious Deed
Putrefy
Demonic Tutor
Bitterblossom
Crime/Punishent
Engineered Explosives
Profane Command
Thoughtseize
Sensei's Divining Top
Path to Exile
Recurring Nightmare
Damnation
Sorin Markov
Eladamri's Call
Living Death
Life from the Loam
Phyresian Arena
Persecute
__________________
25 Spells



Further Cards i am thinking about are:

Mesmeric Fiend > more Disruption
Dust Bowl > more Disruption + good with LftL
Graveborn Muse > better than Pyrexian Arena?
Martial Coup > Removal and/or wincondition, buys time against aggro
Decree of Justice > same as Coup minus Removal
Spike Feeder > Lifegain, needed against red-based Aggro?!
All Suns Dawn > nice Regrowht effect,  minus very Slow

Are there any real good cards against blue based control or aggro control i did not take into account?

Please share your thoughts and type your suggestion to my deck.

Thank you!



t3nn0


Sturmgott

#2
Quote from: t3nn0 on 07-04-2010, 02:20:16 PM
Second: I am wondering if this deck can make it at a tournament?

Third: if not (what i kind of think), what cards would you advice to integrate into this deck?

Well, you can answer this yourself. You'll probably lose against any blue-base control since there hardly any card advantage to be gained by your deck. You should in any case include Library of Alexandria and all good tutors for it (Crop Rotation, Sylvan Scrying, Expedition Map) and in that change also play some kind of a land toolbox including Diamond Valley, Tabernacle at Pendrell Vale, Urborg, Maze of Ith and the likes). Apart from that, Non-Basic hate hits your deck quite hard. I'd suggest including a bit of a ramp and decreasing the number of non-basics in your deck. If you do, try out Rampaging Baloths, one of the best gamebreaking creatures out there.

You'll also probably lose against any Stax variant that destroys your mana base. This is the main weakness of any non-blue board-control deck.

You only have three life-gainers in your deck, which is by far too few if you want to survive against Naya aggro for example. Even though you have quite some spot removal, you'll experience that vs. a well-tuned Naya you'll stabilize on too few life and have to few options to rise back out of burn range. Wall of Reverence does a huge job here.

t3nn0

Thank You! > Decklist updated:

Because i am not in possession some cards and not willing to buy them yet (Diamond Valley, LoA and so on)
Besides that i did not put in the Lander Toolbox because it opposes the reduce of Non Basic Lands.
So i started with cutting 3 NB-Lands.
I added more Disruption in the form of discard to have a little better edge against other control decks.
Harmonize got in for a little more CA.
And i put in a little different creature setup (Yosei, Baloths, Wall of Reverence)


Lands:
Polluted Delta
Flooded Strand
Marsh Flats
Verdant Catacombs
Windswept Heath
Bayou
Savannah
Scrubland
Temple Garden
Overgrown Tomb
Godless Shrine
Murmuring Bosk
Gilt-Leaf Palace
Wooded Bastion
Twilight Mire
Oran-Rief, the Vastwood
Volraths Stronghold
Treetop Village
Stirring Wildwood
Karakas
Dust Bowl
Wasteland
Barren Moor
Secluded Steppe
Tranquil Thicket
5x Swamp
5x Forest
1x Plains       
36 Lands

Creatures:
Elves of Deep Shadow
Braids, Cabal Minion
Dark Confidant
Kitchen Finks
Doran, the Siege Tower
Reveillark
Gaddock Teeg
Solemn Simulacrum
Fyndhorn Elves
Knight of the Reliquary
Wall of Roots
Shriekmaw
Deranged Hermit
Eternal Witness
Loxodon Hierarch
Putrid Leech
Llanowar Elves
Yavimaya Elder
Birds of Paradise
Bone Shredder
Qasali Pridemage
Genesis
Sakura-Tribe Elder
Noble Hierarch
Harmonic Sliver
Tidehollow Sculler
Tarmogoyf
Spike Weaver
Karmic Guide
Master of the Wild Hunt
Baneslayer Angel
Lotus Cobra
Steward of Valeron
Rampaging Baloths
Yosei, the Morning Star
Mesmeric Fiend
Wall of Reverence       
37 Creatures

Spells:
Garruk Wildspeaker
Liliana Vess
Hymn to Tourach
Vindicate
Maelstrom Pulse
Swords to Plowshares
Slaughter Pact
Pernicious Deed
Putrefy
Demonic Tutor
Bitterblossom
Crime/Punishent
Engineered Explosives
Profane Command
Thoughtseize
Sensei's Divining Top
Path to Exile
Recurring Nightmare
Damnation
Sorin Markov
Eladamri's Call
Living Death
Life from the Loam
Phyrexian Arena
Persecute
Oblivion Ring
Harmonize
Diabolic Intent       
28 Spells


Changes:
- 3x Painlands
- Ohran Viper
- Troll Ascetic
- Mishras Factory
- Ranger of Eos
- Scute Mob
- Great Sable Stag
- Chameleon Colossus

+ Dust Bowl
+ Forest
+ Swamp
+ Mesmeric Fiend
+ Harmonize
+ Oblivion Ring
+ Yosei, the Morning Star
+ Rampaging Baloths
+ Diabolic Intent
+ Wall of Reverence



Hope i got them all covered, the numbers are identical so far *g*


Some questions will always be ;)

- i am always asking myself: is Graveborn Muse better than Phyrexian Arena?
- would a more aggro based setup be better against a blue metagame? (Watch Wolf, Wild Mongrel, Llanowar Elite, Great Sable Stag and Troll Ascetic back, and so on)
- Dark Confidant reveals average 3 dmg - to much? (but i think he draws 1 to 2 cards and then mostly blocks)
- Bitterblossom to much aggro for this deck? (i like to be the aggressor against the classical control decks, this ist the best card if resolved; against aggro its always shuffled away)

Please subscribe your oppinions even if just filled with general thoughts on weak and strong sides of the deck.

Thank You!

t3nn0

it is a pity GBW-Rock is dead in Highlander-format, even if it exists in Legacy and Extended.

any advice how to make it a viable option as a tournament deck? even possible without adding U or switching to some GU-variants?

Sturmgott

In fact I am convinced that your deck has just become MORE viable because LftL has gone...